Difference between revisions of "220b-winter-2022/hw1"

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*** ???
 
*** ???
 
* have a narrative (e.g., beginning, middle, end—or...)
 
* have a narrative (e.g., beginning, middle, end—or...)
* make it interesting; remember to reference [https://ccrma.stanford.edu/courses/220b/readings/comp-tactics.pdf "A Few Good Musical Parameters"]
+
* make it interesting
 
* experiment with have MANY INSTANCES (e.g., like saw voices in the THX Deep Note) that are both independently controlled but also obey an overall plan
 
* experiment with have MANY INSTANCES (e.g., like saw voices in the THX Deep Note) that are both independently controlled but also obey an overall plan
 +
* reference [https://ccrma.stanford.edu/courses/220b/readings/comp-tactics.pdf "A Few Good Musical Parameters"] for ideas; you don't have use all of these, but do consider each
 
* have fun with it!
 
* have fun with it!
  

Revision as of 15:23, 3 January 2022

ArtfulDesignTHX.jpg

Due Date

  • parts 1 + 2 on web portfolio + uploaded to canvas: 2022.1.11 11:59:59pm, Tuesday
  • in-class presentation of sound logo: 2022.1.12, Wednesday

Part 1: ChucKus

  • construct two chuckus, according to the following specifications:
    • like a haiku, a chucku should contain exactly 3 lines of code (each less than 80 characters)
    • each chucku should generate sound
    • 5/7/5 pattern optional, but try to make the code "pretty"
    • check out one line chuck crazy to see similarly compact examples
    • the chuckus should be standalone (i.e., no external audio or chuck files)
    • (thanks to Chris + kijjaz for the idea)

  • read "Design of the THX Deep Note" from Artful Design
  • additional resources (code, score, Andy's personal account): THX Deep Note
  • full instructions: Design Etude #4 from Artful Design
  • design and create, using ChucK, your own sound logo
    • 30 seconds in duration
    • figure out what you are designing the logo for?
      • CCRMA?
      • yourself??
      • your cat???
      • an organization you belong to????
      •  ???
  • have a narrative (e.g., beginning, middle, end—or...)
  • make it interesting
  • experiment with have MANY INSTANCES (e.g., like saw voices in the THX Deep Note) that are both independently controlled but also obey an overall plan
  • reference "A Few Good Musical Parameters" for ideas; you don't have use all of these, but do consider each
  • have fun with it!

Part 3: Set up your web portfolio

Deliverables

turn in all files by putting them in your 220b CCRMA web portfolio AND to Canvas (you will need a CCRMA account for this!)

  • 1) this homework should live at https://ccrma.stanford.edu/~YOURID/220b/hw1
  • 2) a separate .ck file for each chucku
  • 3) title + clear description of the sound logo, who/what it's for, and how you deployed it
  • 4) your .ck file(s) for your sound logo
  • 5) an audio recording of your sound logo (e.g., hw1.mp3)
  • 6) a short README text (readme.txt) file that:
    • conveys your ideas/comments in constructing each program
    • contains instructions on running your programs
    • describes any difficulties you encountered in the process

Critique Doc

In class on Wednesday, January 12th; go to the real-time feedback Google Doc