Difference between revisions of "220b-winter-2021/hw1"

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(Reading & Listening)
(Homework #1: "Homebrew")
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=== Reading & Listening ===
 
=== Reading & Listening ===
* Excerpt from ''Artful Design'': [https://artful.design/stuff/samples/musical-filters.pdf "Musical Filters"]
+
* Reading: [https://artful.design/stuff/samples/musical-filters.pdf "Musical Filters"—excerpt from ''Artful Design'']
 
* Notes: [https://ccrma.stanford.edu/courses/220b-winter-2020/readings/comp-tactics.pdf "A Few Good Musical Parameters"]
 
* Notes: [https://ccrma.stanford.edu/courses/220b-winter-2020/readings/comp-tactics.pdf "A Few Good Musical Parameters"]
 
* Notes: [https://ccrma.stanford.edu/courses/220b-winter-2020/readings/musical-filters.pdf "Elements for Creating Your Personal Musical Filter"]
 
* Notes: [https://ccrma.stanford.edu/courses/220b-winter-2020/readings/musical-filters.pdf "Elements for Creating Your Personal Musical Filter"]
 
* Listening to Paul Lansky's "Table's Clear" and "Night Traffic" (on Canvas => Files => Homebrew)
 
* Listening to Paul Lansky's "Table's Clear" and "Night Traffic" (on Canvas => Files => Homebrew)
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=== Part 1: Brewing Specifications ===
 
=== Part 1: Brewing Specifications ===

Revision as of 23:24, 20 January 2021

Homework #1: "Homebrew"

Due Dates

  • milestone due 2021.1.27, Wednesday, in-class
  • final musical statement due 2021.2.2, Tuesday, 11:59:59pm
  • presentation + listening: 2021.2.3, Wednesday, in-class


Reading & Listening


Part 1: Brewing Specifications

In this assignment, you are to record some "everyday" sounds, process/transform/arrange them, creating a composition that, in Paul Lansky's words, "views the mundane, everyday noise of daily life through a personal musical filter."

MacGyverBrew.jpg

Specification

What to do:

  • 0) spend some time planning things out in terms of the sounds you want to record, the transformations to perform, and how to put it all together.
    • As with everyday life, some things might not initially work out as planned/hoped: be resourceful (think MacGyver), and be willing to adapt.
  • 1) record a number of sounds around you
    • can be many different types of sounds, or many instances of a single type of sound (e.g., traffic)
    • note the origin of the sounds in your README
  • EDIT: also can find usable recordings, e.g., via FreeSound
    • important: they must be sounds from **EVERYDAY LIFE**
  • 2) process/transform/arrange/compose.
    • check out the code examples from class in Canvas
    • figure out what you want to do, experiment, try a lot of stuff, have fun
    • use ChucK to process/transform the sounds
    • the bulk of the arranging should be done in ChucK, with intermediate editing and late-stage assembly in Audacity
    • if helpful, record and edit intermediate sound clips from ChucK into Audacity (via Jack)


Tools at your disposal

(note: these are the only tools you are to use (but you don't have to use all of them) - you'll need to obtain permission to use other software or sound samples you didn't record)

  • any microphone (phone, laptop, hydrophone, studio, etc.) | something to record into (e.g., laptop/desktop)
  • EDIT: also can find usable recordings **of everyday sounds**, e.g., via FreeSound (please credit the source)
  • ChucK (the bulk of the arrangement and processing should be done in code)
  • Audacity/Ardour (for preliminary sound isolation/editing + final recording/assembly)

SoX

Example of how to change snd file sample rate:

[cmn##] sox <inputfilename> -r 44000 <outputfilename>


Deliverables

turn in all files by putting them in your 220b web portfolio + submission to Canvas

  • 1) project webpage + URL
  • 2) title + clear description of your composition and what your inspiration was
  • 3) all related source/sound files (.wav/.ck), as well as the final wave file
  • 4) a short README text (readme.txt) file that:
    • specifies instructions on running your programs
    • describes your process/adventure, and perhaps the ideas (technical/aesthetic) behind the composition
    • gives credit, if needed, for the sounds you are using
    • describe any difficulties you encountered in the process

Thanks and have fun!!!