From CCRMA Wiki
Homework #0: ChucKus and Sound Logos
- parts 1 + 2 on web portfolio + uploaded to canvas: 2020.1.14 11:59:59pm, Tuesday
- in-class presentation of sound logo: 2019.1.15, Wednesday
Part 1: ChucKus
- construct two chuckus, according to the following specifications:
- like a haiku, a chucku should contain exactly 3 lines of code (each less than 80 characters)
- each chucku should generate sound
- 5/7/5 pattern optional, but try to make the code "pretty"
- check out one line chuck crazy to see similarly compact examples
- the chuckus should be standalone (i.e., no external audio or chuck files)
- (thanks to Chris + kijjaz for the idea)
Part 2: Design Your Sound Logo
- full instructions as Design Etude #4 from Artful Design
- design and create, using ChucK, your own sound logo
- 20-30 seconds in duration
- figure out what you are designing the logo for?
- an organization you belong to?
- have a narrative (e.g., beginning, middle, end—or...)!
- make it interesting!
- experiment with have MANY INSTANCES (e.g., like saw voices in the THX Deep Note) that are both independently controlled but also obey an overall plan!
- have fun with it!!!
turn in all files by putting them in your 220b CCRMA web portfolio AND to Canvas (you will need a CCRMA account for this!)
- 1) the reading response as a .txt, .pdf, .rtf, or .doc file (or as part of your web portfolio)
- 2) a separate .ck file for each chucku
- 3) title + clear description of the sound logo, who/what it's for, and how you deployed it
- 4) your .ck file(s) for your sound logo
- 5) an audio recording of your sound logo (hw0.wav and hw0.mp3)
- 6) a short README text (readme.txt) file that:
- conveys your ideas/comments in constructing each program
- contains instructions on running your programs
- describes any difficulties you encountered in the process
In class on Wednesday, January 15th; go to the Google doc: TBA