Homework #1: "Homebrew"
- milestone due 2019.1.23, Wednesday, in-class
- google doc link: 
- final composition due 2019.1.27, Sunday, 11:59:59pm
- in-class presentation + listening: 2019.1.28
- Artful Design, Chapter 4, "Programmability and Sound Design" (pp. 186-205)
- specifically, you might find the following useful for this project
- Artful Design, p. 194 (as reference/starting point for process)
- "A Few Good Musical Parameters"
- "Elements for Creating Your Personal Musical Filter"
Part 0: Reading Response
- respond to any single idea or aspect of the reading
- be sure to connect your answer to the reading
- length: ~300 words, or 1 page
Part 1: Brewing Specifications
In this assignment, you are to record some "everyday" sounds, process/transform/arrange them, creating a composition that, in Paul Lansky's words, "views the mundane, everyday noise of daily life through a personal musical filter."
What to do:
- 0) spend some time planning things out in terms of the sounds you want to record, the transformations to perform, and how to put it all together.
- As with everyday life, some things might not initially work out as planned/hoped: be resourceful (think MacGyver), and be willing to adapt.
- 1) record a number of sounds around you
- can be many different types of sounds, or many instances of a single type of sound (e.g., traffic)
- note the origin of the sounds in your README
- EDIT: also can find usable recordings, e.g., via FreeSound
- important: they must be sounds from **EVERYDAY LIFE**
- 2) process/transform/arrange/compose.
- check out the code examples from class in Coursework
- figure out what you want to do, experiment, try a lot of stuff, have fun
- use ChucK to process/transform the sounds
- the bulk of the arranging should be done in ChucK, with intermediate editing and late-stage assembly in Audacity
- if helpful, record and edit intermediate sound clips from ChucK into Audacity (via Jack)
Tools at your disposal
(note: these are the only tools you are to use (but you don't have to use all of them) - you'll need to obtain permission to use other software or sound samples you didn't record)
- any microphone (phone, laptop, hydrophone, studio, etc.) | something to record into (e.g., laptop/desktop)
- EDIT: also can find usable recordings **of everyday sounds**, e.g., via FreeSound (please credit the source)
- Audacity/Ardour (for intermediate + final recording/assembly)
Example of how to change snd file sample rate:
[cmn##] sox <inputfilename> -r 44000 <outputfilename>
turn in all files by putting them in your 220b web portfolio
- 1) reading response
- 2) title + clear description of the sound logo, who/what it's for, and how you deployed it
- 3) all related source/sound files (.wav/.ck), as well as the final wave file
- 4) a short README text (readme.txt) file that:
- specifies instructions on running your programs
- describes your process/adventure, and perhaps the ideas (technical/aesthetic) behind the composition
- gives credit, if needed, for the sounds you are using
- describe any difficulties you encountered in the process
- 5) publish to web portfolio AND submit all files to Canvas!
Thanks and have fun!!!