Difference between revisions of "220b-winter-2019/hw0"

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(Homework #0: ChucKu's and Sound Logos)
(Part 0: Reading Response)
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===Part 0: Reading Response ===
 
===Part 0: Reading Response ===
 
* draw on the discussion of computer music in Chapter 4 analyze some aspect of your own creative or academic work. you can respond to whatever aspect you like, but here are a couple of example prompts:
 
* draw on the discussion of computer music in Chapter 4 analyze some aspect of your own creative or academic work. you can respond to whatever aspect you like, but here are a couple of example prompts:
** discuss how computers contribute to your work and why they're necessary
+
** discuss how computers contribute to your work and to the extent they're necessary
 
** compare the way you're designing your work to the way ChucK is designed, especially with respect to control parameters like time, pitch/frequency, and so on
 
** compare the way you're designing your work to the way ChucK is designed, especially with respect to control parameters like time, pitch/frequency, and so on
 
* be sure to connect your answer to the reading, and think outside the box!
 
* be sure to connect your answer to the reading, and think outside the box!

Revision as of 13:38, 9 January 2019

Homework #0: ChucKu's and Sound Logos

Due Date

  • parts 1 + 2 on web portfolio + uploaded to canvas: 2019.1.13 11:59:59pm, Sunday
  • in-class presentation of sound logo: 2019.1.14, Monday

Reading

  • Artful Design, Prelude + Chapter 4, "Programmability and Sound Design" (pp. 160-185)

Part 0: Reading Response

  • draw on the discussion of computer music in Chapter 4 analyze some aspect of your own creative or academic work. you can respond to whatever aspect you like, but here are a couple of example prompts:
    • discuss how computers contribute to your work and to the extent they're necessary
    • compare the way you're designing your work to the way ChucK is designed, especially with respect to control parameters like time, pitch/frequency, and so on
  • be sure to connect your answer to the reading, and think outside the box!
  • length: ~300 words, or 1 page

Part 1: ChucKu's

  • construct two chucku's, according to the following specifications:
    • like a haiku, a chucku should contain exactly 3 lines of code (each less than 80 characters)
    • each chucku should generate sound
    • 5/7/5 pattern optional, but try to make the code "pretty"
    • check out one line chuck crazy to see similarly compact examples
    • the chucku's should be standalone (i.e., no external audio or chuck files)
    • (thanks to Chris + kijjaz for the idea)

  • full instructions as Design Etude #4 from Artful Design
  • design and create, using ChucK, your own sound logo
    • 20-30 seconds in duration
    • figure out what you are designing the logo for?
      • CCRMA?
      • yourself?
      • an organization you belong to?
      •  ???
  • have a narrative (e.g., beginning, middle, end—or...)!
  • make it interesting!
  • experiment with have MANY INSTANCES (e.g., like saw voices in the THX Deep Note) that are both independently controlled but also obey an overall plan!
  • have fun with it!!!

Deliverables

turn in all files by putting them in your 220b CCRMA web portfolio AND to Canvas

  • 1) the reading response as a .txt, .pdf, .rtf, or .doc file
  • 2) a separate .ck file for each chucku
  • 3) your .ck file(s) for your sound logo
  • 4) an audio recording of your sound logo (hw0.wav and hw0.mp3)
  • 5) a short README text (readme.txt) file that:
    • conveys your ideas/comments in constructing each program
    • contains instructions on running your programs
    • describes any difficulties you encountered in the process