Difference between revisions of "Q3osc: works"

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==== Files ====
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=== Files ===
 
q3osc Installer: [[http://ccrma.stanford.edu/~rob/q3osc/files/q3osc.zip q3osc.zip]]
 
q3osc Installer: [[http://ccrma.stanford.edu/~rob/q3osc/files/q3osc.zip q3osc.zip]]
  
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==== Instructions ====
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=== Instructions ===

Revision as of 22:32, 11 May 2008

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q3osc is a heavily modified version of the ioquake3 gaming engine featuring an integrated oscpack implementation of Open Sound Control for bi-directional communication between a game server and a multi-channel ChucK audio server. By leveraging ioquake3’s robust physics engine and multiplayer network code with oscpack’s fully-featured OSC specification, game clients and previously unintelligent in-game weapon projectiles can be repurposed as behavior-driven independent OSC-emitting virtual sound-sources spatialized within a multi-channel audio environment for real-time networked performance.


Quintet: 5 for 4

Quintet: 5 for 4 is an improvisatory etude written for the Stanford Laptop Orchestra using q3osc and ChucK.


Files

q3osc Installer: [q3osc.zip]

Quintet ChucK script: [quintet.ck]


Instructions