Difference between revisions of "250a Graphics Lab"
From CCRMA Wiki
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''cd ~/graphicslab2012'' | ''cd ~/graphicslab2012'' | ||
− | * Install the graphics software by running a script (this will take a while): | + | * Install the graphics software by running a script (this will take a while and require entering the password ''temppwd''): |
''./install-SGX.sh'' | ''./install-SGX.sh'' | ||
− | * | + | * If the installation was successful, then remove the graphics software archive: |
+ | |||
+ | ''rm GFX.zip'' | ||
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Some modification of the HelloTriangle. | Some modification of the HelloTriangle. | ||
− | + | * Run | |
+ | ''make'' | ||
Revision as of 09:00, 29 October 2012
Lab 6: Graphics
See this quarter's schedule for due dates.
For this lab you need your MaxKit, with Satellite CCRMA.
Setting Up Software
- Use the usual procedure (see described before) to power up Satellite CCRMA and login as the user ccrma with the password temppwd.
- Make an empty directory for lab3 using
mkdir ~/lab3
- Change to the ~/graphicslab2012 directory by typing
cd ~/graphicslab2012
- Install the graphics software by running a script (this will take a while and require entering the password temppwd):
./install-SGX.sh
- If the installation was successful, then remove the graphics software archive:
rm GFX.zip
Part 2: First Demo
Some modification of the HelloTriangle.
- Run
make
Make A Musical Interaction
As the final main deliverable of the lab, you should cause your Satellite CCRMA kit make some sound that depends on how you manipulate the sensors. For example, you could make a musical instrument, a music controller, a mock-up sound art installation, or some other sonic interaction. Now that you have had some experience synthesizing sound, your sound synthesis patch should involve more than just a few osc~s. Think about what you want to design before you get started.