https://ccrma.stanford.edu/mediawiki/api.php?action=feedcontributions&user=Gina&feedformat=atomCCRMA Wiki - User contributions [en]2024-03-29T14:45:50ZUser contributionsMediaWiki 1.24.1https://ccrma.stanford.edu/mediawiki/index.php?title=220a-fall-2014&diff=16808220a-fall-20142014-09-26T06:39:13Z<p>Gina: /* Whale Watching Sign Up */</p>
<hr />
<div>Welcome on the Music 220a wiki!<br />
<br />
= Music Presentation Sign Up =<br />
<br />
Please use your full name as appeared on the class list.<br />
<br />
* 09/25 (THU) : Alison Rush, Andrew Watts, Nick Virzi <br />
* 09/30 (TUE) : Azim Pradhan, Dylan Hunn, and Nick Budincich<br />
* 10/07 (TUE) : Ethan Geller<br />
* 10/09 (THU) : <br />
* 10/14 (TUE) : <br />
* 10/16 (THU) : <br />
* 10/21 (TUE) : <br />
* 10/23 (THU) : <br />
* 10/28 (TUE) : <br />
* 10/30 (THU) : <br />
* 11/04 (TUE) : <br />
* 11/06 (THU) : <br />
* 11/11 (TUE) : <br />
* 11/13 (THU) :<br />
* 11/18 (TUE) : <br />
* 11/20 (THU) :<br />
* 12/02 (TUE) : <br />
* 12/04 (THU) :<br />
<br />
= Whale Watching Sign Up =<br />
<br />
Please list your name below if you are attending the whale watching trip on October 2nd (10:45am-7:30pm, return time approximate)<br />
<br />
* Madeline Huberth<br />
* Alex Chechile<br />
* Alison Rush<br />
* Andrew Watts<br />
* Nick Virzi<br />
* [http://ethangeller.com Ethan Geller]<br />
* Giuliano Kornberg<br />
* Ansh Shukla<br />
* Robert Colcord<br />
*Gina Gu</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=AES/Meyer&diff=5407AES/Meyer2008-05-21T20:21:10Z<p>Gina: </p>
<hr />
<div>Please put your name down if you are going to attend the tour of Meyer Sound in Berkely.<br />
<br />
The tour will be on '''MONDAY 02 JUNE 2008 @ 13:30'''<br />
<br />
Unfortunately, we cannot move this time around as those cats are pretty busy up there. I imagine the tour will last a couple hours. <br />
So, with this new information, who is coming? Please also indicate if you have a car and how many people you can drive. We are unsure right now if we are going to Caltrain/Bart, or drive. Whatever it is, AES will take care of it. If we do Caltrain/Bart, we need to figure out the exact times of the trains and how to get there.<br />
<br />
Somebody get us a bus.<br />
<br />
Attending<br />
---------<br />
<br />
* jeff<br />
* luke<br />
* Gina pending... (I have a junk car...but I'm afraid I can't drive safely...and I have to back to stanford before 7pm...)</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=154-spring-2008/Project2-Checkin&diff=5256154-spring-2008/Project2-Checkin2008-05-10T07:32:50Z<p>Gina: </p>
<hr />
<div>= Project One Check-in Sign-up =<br />
<br />
Please choose a slot to come to CCRMA/Listening, test your work on a SLOrk machine (or a few), and check-in your project 1 into the SLOrk repository. Please email Ge if none of the times below work for you. Everyone should sign up. Thanks!<br />
<br />
'''date: 2008.5.12, Monday'''<br />
<br />
=== 5pm ===<br />
* - Nick B<br />
* - 5:10 - J Rizzle<br />
* - Jieun (probably 5:30ish)<br />
* - Patricia Martinez<br />
* - Marisol Jimenez<br />
* -<br />
<br />
=== 6pm ===<br />
* - Gina<br />
* - Kriz Worin<br />
* - Juhan<br />
* - Dirty D<br />
* -<br />
* - <br />
<br />
=== 7pm ===<br />
* - Michael Bergerman<br />
* - rob<br />
* -<br />
* -<br />
* -<br />
* -<br />
<br />
=== 8pm ===<br />
* -<br />
* -<br />
* -<br />
* -<br />
* -<br />
* -<br />
<br />
=== 9pm ===<br />
* - TurnStyle<br />
* -<br />
* -<br />
* -<br />
* -<br />
* -</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=154-spring-2008/AdmitsFridayCraziness&diff=4915154-spring-2008/AdmitsFridayCraziness2008-04-16T18:41:06Z<p>Gina: </p>
<hr />
<div>We need about 4-8 volunteers to represent SLOrk at the Admits weekend Music Department open-house, in front of Braun. Also to advertise for our concert at the New Guinea Sculpture Garden the next day. about noon to 3 or 4pm, on 4/25, Friday.<br />
<br />
== Volunteers ==<br />
* Gina -0-<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*Reed is available 12-1 if that works...<br />
* David</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=154-spring-2008/Maker_Faire&diff=4828154-spring-2008/Maker Faire2008-04-15T05:08:13Z<p>Gina: </p>
<hr />
<div>We'd like to ask for volunteer to go with SLOrk to perform and present at the CCRMA/BACMT booth at the [http://makerfaire.com/ Maker Faire] in San Mateo. 5/3 and 5/4. Please indicate if you are available for both days, or only one, or part of one.<br />
<br />
== Volunteers ==<br />
* Diana S (both)<br />
* Luke D (both or either)<br />
* Jieun (Saturday for sure, Sunday if after 1pm)<br />
* Juhan (Saturday only)<br />
* Chris (and I'm bringing my piano)<br />
* EMH (Both/Either)<br />
* Adnan (both?/either?)<br />
* Rob (either sounds cool)<br />
* Gina (Saturday only)</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=154-spring-2008/BACMT&diff=4827154-spring-2008/BACMT2008-04-15T05:07:20Z<p>Gina: </p>
<hr />
<div>We need about 4-8 volunteers to play a few pieces at the upcoming Bay Area Music Technology Meetup at CCRMA on 5/1, Thursday, in the evening.<br />
<br />
== Volunteers ==<br />
* Diana S<br />
* Jieun<br />
*Reed<br />
* Gina<br />
*<br />
*<br />
*<br />
*</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=154-spring-2008/Setup&diff=4826154-spring-2008/Setup2008-04-15T05:06:21Z<p>Gina: </p>
<hr />
<div>Each member in the ensemble will be required to sign up to setup/teardown around class. '''Each person should sign-up next to 5 slots/bullet points below'''<br />
<br />
Setup: arrive by 4:45pm Tuesday<br />
Teardown: after class ends around 8:30pm Tuesday<br />
<br />
== 4/15 ==<br />
=== Setup ===<br />
* Nick B<br />
* Diana S<br />
*Reed A.<br />
* Juhan<br />
* Michael Berger<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Nick B<br />
* Juhan<br />
* Luke D<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
== 4/22 ==<br />
=== Setup ===<br />
* Diana S<br />
* Jieun<br />
* Luke D<br />
*reed A Esq.<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Nick B<br />
* Jason R<br />
* Michael Berger<br />
* Adnan<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
== 4/29 ==<br />
=== IN DINK ===<br />
* Diana S<br />
* Jieun<br />
* Juhan<br />
* Adnan<br />
* Gina<br />
<br />
== 5/6 ==<br />
=== Setup ===<br />
* Diana S<br />
* Jieun<br />
*Reed<br />
* Michael Berger<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Jason R<br />
* EMH<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
== 5/13 ==<br />
=== Setup ===<br />
* Diana S (rockstar)<br />
* Jieun<br />
*Reed<br />
* Haydizzle<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Jason R<br />
* Michael Berger<br />
* EMH<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
== 5/20 ==<br />
=== Setup ===<br />
* Diana S<br />
* Jieun<br />
*Reed<br />
* Michael Berger<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Jason R<br />
* EMH<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
== 5/27 ==<br />
=== Setup ===<br />
* Diana S<br />
* Jieun<br />
* Juhan<br />
* Haydizzin'<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Jason R<br />
* Juhan<br />
* Michael Berger<br />
* EMH<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
== 6/3 ==<br />
=== Setup ===<br />
* Nick B<br />
* Diana S<br />
* Jieun<br />
* Michael Berger<br />
* Gina<br />
*<br />
*<br />
*<br />
*<br />
*<br />
<br />
=== Teardown ===<br />
* Nick B <br />
* EMH<br />
* <br />
*<br />
*<br />
*<br />
*<br />
*<br />
*<br />
*</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Pre_Laptop_Orchestra/OtherCoolOne&diff=4207Pre Laptop Orchestra/OtherCoolOne2008-02-15T19:58:09Z<p>Gina: </p>
<hr />
<div>Chris, fill out this page!<br />
<br />
comment (jf) - So it was shot down at the meeting, and then JAbel comes in and says its not a bad idea, I think we should consider the cubic speaker for ease of construction and just straight up realness. just a consideration though, if theres a better idea lets have it.<br />
<br />
==Hard Workers:==<br />
<br />
* ChrisW<br />
* Luke - I'd like to help brainstorm on this front (also need to remember how to edit wikis!).<br />
* El Jeffe (...here and/or on hemi team)<br />
* Adnan<br />
* Ethan (part-time)<br />
* Gina<br />
<br />
<br />
*Also consider joining [[https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra/Hemis Hemis]] and/or [[https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra/Salad_Bowl SaladBowl]]<br />
<br />
==Supplies/Order List==<br />
<br />
*subwoofers<br />
<br />
----<br />
<br />
[ [https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra/Speakers back to Speaker Design] ][ [https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra back to SLOrkwik home] ]</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Soundwire-fall2007/Bios&diff=4206Soundwire-fall2007/Bios2008-02-15T19:56:37Z<p>Gina: </p>
<hr />
<div>[http://ccrma.stanford.edu/~cc/ Chris Chafe] is a composer/ cellist / music researcher with an interest in computer music composition and interactive performance. He has been a long-term denizen of the Center for Computer Research in Music and Acoustics, Stanford University where he directs the center and teaches computer music courses. His doctorate in music composition was completed at Stanford in 1983 with prior degrees in music from the University of California at San Diego and Antioch College. Two yearlong research periods were spent at IRCAM, and the Banff Center for the Arts developing methods for computer sound synthesis based on physical models of musical instrument mechanics. A current project, "SoundWIRE", explores musical collaboration and network evaluation using high-speed internets for high-quality sound.<br />
<br />
<br />
[http://ccrma.stanford.edu/~ge/ Ge Wang] received his B.S. in 2000 in Computer Science from Duke University, PhD in 2007 (hopefully!) in Computer Science (adviser Perry Cook) from Princeton University, and is currently an assistant professor in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. His research interests include real-time software systems for computer music, programming languages, music information retrieval, visualization, new performance ensembles (e.g., laptop orchestras) and paradigms (e.g., live coding), interfaces for human-computer interaction, and education at the intersection of computer science and computer music. Ge is the chief architect of the ChucK audio programming language and the Audicle environment. He is a founding developer and co-director of the Princeton Laptop Orchestra (PLOrk), and a co-creator of the TAPESTREA sound design environment. Ge composes and performs via various electro-acoustic and computer-mediated means.<br />
<br />
<br />
Composer and guitarist [http://ccrma.stanford.edu/~rob/ Robert Hamilton] (b.1973) is actively engaged in the composition of contemporary electroacoustic musics as well as the development of interactive musical systems for performance and composition. Mr. Hamilton holds degrees from Stanford University, Dartmouth College, and the Peabody Institute of The Johns Hopkins University with additional studies at Le Centre de Création Musicale de Iannis Xenakis (CCMIX) and L'Ecole Normale de Musique de Paris with the EAMA. His compositions and published writings have been presented at the International Computer Music Conference (ICMC 2007, 2006, 2005), newStage:CCRMA Festival, SEAMUS 2007 (Ames), NIME 2006 (Paris), the CCRMA Concert Series, Sound in Media Workshop (Copenhagen), the SPARK Festival, 3rd Practice Festival, ISMIR 2003, the Dartmouth Electric Rainbow Coalition Festival and the Smithsonian Institute. Mr. Hamilton is currently pursuing his Ph.D. in Computer-based Music Theory and Acoustics at Stanford University's CCRMA working with Chris Chafe. His research interests include novel platforms for electroacoustic composition and performance, the definition and implementation of flexible parameter-spaces for interactive musical systems, and systems for real-time musical data-exchange, translation and notation display.<br />
<br />
<br />
'''Juan-Pablo Caceres''' is a composer, performer and engineer born in Santiago, <br />
Chile. He is currently a PhD student in computer music at CCRMA in Stanford <br />
University (USA). His work includes instrumental and electronic pieces, as <br />
well as performance of avantgarde rock music, with a albums edited in [http://www.lizardrecords.it/yonhosago.html Europe] <br />
and [http://www.innova.mu/artist1.asp?skuID=256 America]. Juan-Pablo's interests include Internet music and performance (he is an active member of the <br />
[http://ccrma.stanford.edu/groups/soundwire/ SOUNDWire project]), <br />
virtual acoustic spaces, popular experimental music, boundary pushing <br />
computer music (in both directions).<br />
<br />
<br />
'''Adnan Marquez-Borbon''' is a Mexican saxophonist and composer active in Southern California and Baja California with numerous groups. His music focuses on improvisation and electro-acoustic sound manipulation. Influenced by jazz, classical music, free improvisation, electronica, and traditional musics, his improvisations and compositions synthesize these elements into a unique personal style. He has participated in numerous projects with members of the Trummerflora Collective, the Spectrum Saxophone Quartet, and is a founding member of the Mexican Improvisation Collective, Generación Espontánea.<br />
<br />
<br />
'''Diana Jean Siwiak''' is a professional flute player and flute instructor from Coral Springs in South Florida. She has performed with the University of Miami Wind Ensemble as a piccolo player and principal flute player, and Symphony Orchestra as principal flute on various performances, including two seasons of opera: Mozart's "The Magic Flute" and Gilbert & Sullivan's "Mikado". She was a twelve year veteran student of the recently deceased Christine Nield-Capote, former principal flute player of the Florida Philharmonic, Boca Raton Symphony and Florida Grand Opera. Along with her 16 years of musical training, Diana studied music engineering technology and computer science at the University of Miami. She graduated in 2005 with a triple major in Flute Performance, Music Engineering Technology and Computer Science, with Ken Pohlmann as her adviser. She has several years' experience running live sound amplification, live sound recording and studio recording, in both stereo and surround sound. She is an active member of the Audio Engineering Society, National Flute Association, Florida Flute Association, and American Radio Relay League (KE4QXL). Diana is currently a Master of Arts in Music, Science and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) program at Stanford University.<br />
<br />
[http://www.stanford.edu/~baeksan/ Baek San Chang], guitarist, pianist, and artist graduated with a B.S. in Electrical Engineering from the University of Florida with honors. He is currently a pursuing a M.A. in Music, Science, and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. Research interests include digital signal processing, human computer interaction, innovative midi controllers, granular synthesis, and live electro-acoustic music. Baek makes ambient electronic music in his spare time, playing shows whenever he can.<br />
<br />
[http://ccrma.stanford.edu/~hiroko/ Hiroko Terasawa], psychoacoustician, singer, and artist, is a Ph.D. candidate at Center for Computer Research in Music and Acoustics (CCRMA), Stanford University. She is currently working for her dissertation project on perceptual timbre space modeling. She earned B.E. and M.E. in Electronic Engineering from University of Electro-Communications, Tokyo, Japan, and M.A. in Music, Science and Technology at Stanford University, with research experiences in musical acoustics, psychoacoustics, signal processing, and sound synthesis in Japan and France; at Ecole Nationale Superieure des Telecommunications, Sony Corporation, NTT communication science laboratories, and IRCAM. Her research interests are centered around perception and cognition of contemporary art and music. Hiroko's installations, performance systems, and video works exhibit the complex nature of found matters by simple interactive approaches.<br />
<br />
[http://ccrma.stanford.edu/~lanfer/ Tania Lanfer] Tania Lanfer Marquez is a composer and pianist from Sao Paulo, Brazil. After finishing her undergraduate course at the University of Sao Paulo majoring in Piano Performance (2005), she lived for six months in Berlin, Germany, where she was a guest student in the Elektronische Studio at Technische Universität (2006). She is currently living at Stanford (California, USA), studying composition primarily with Erik Ulman.<br />
<br />
'''[http://ccrma.stanford.edu/~nando/ Fernando Lopez-Lezcano]''', composer, performer, lecturer and systems guru could never make up his mind as to what to study, so he got degrees in Electronic Engineering at the University of Buenos Aires and Music (piano) at the Carlos Lopez Buchardo National Conservatory, Buenos Aires, Argentina (where he was born). He started working in the field of electroacoustic music in the late seventies by building his own analog synthesizers and studio equipment. His interests include performance with realtime electronics and the integral use of spatialization in 3d multi-speaker rendered pieces. He is currently Lecturer and Systems Administrator of the computer resources at CCRMA, where he splits his time between the company of good friends, keeping computers and users at CCRMA more or less happy and enjoying the arts of composing music and writing software. His music has been released on CD's and played in the Americas, Europe and East Asia.<br />
<br />
'''[http://www.stanford.edu/~gina1211/bios/ Gina ( YIQING GU )]''' is a professional flutist, piano player,composer and arranger. She is actively engaged in the contemporary electronic music composition and performance as well as orchestra based works. She is a sound designer of KONAMI Corporation, which is a leading developer and publisher of numerous popular and strong-selling video games. Video games she took part in producing such as the DDR series ( Dance Dance Revolution ), Beat Mania, Guitar Freaks & Drum Mania, Pop'n Music series are very popular among youngsters. She is currently pursuing a M.A in Music Science and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) and an active member of flute ensemble at Stanford University. Her interests include 20th century composition, live electronic music, virtual instrument and laptop orchestra.<br />
<br />
[http://ccrma.stanford.edu/~lukedahl/ Luke Dahl] is an electronic musician and engineer who is interested in how the technological, physical, and social interact in our music-making. This interest leads him to study such fields as musical interfaces, audio signal processing, and human movement. As an engineer he has worked on audio technologies for both Creative Labs and Apple. He has a B.S. in Electrical Engineering from the University of Michigan, studied music theory and composition at San Jose State University, and is currently pursuing a PhD at Stanford University's Center for Computer Research in Music and Acoustics (CCRMA.)<br />
<br />
'''Cobi van Tonder''' is a South African composer, sound artist and creator of interdisciplinary and sometimes interactive works. Her work often researches existing subcultures and is based on developing special controller interfaces to generate unique body driven electronic music, for example electronic boots as well as electronic skateboards. In composition exploration of boundaries of a chosen system or technology and mapping/translation/transformation between media can be found. She completed her BHons in Music at the University of the Witwatersrand, as well as Diplomas in Jazz and Musical Theatre.<br />
<br />
[http://www.alloyelectric.com/ Chris Warren] is a bassist, sound designer and builder of new musical instruments. He studied computer music at Brandeis University and the Centre for Composition of Music Iannis Xenakis (CCMIX) and is now in the Master of Arts in Music, Science and Technology program at the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. He has done sound design for productions at the Blackfriars Theater, Perishable Theater and Stuart Theater. He was in the artist-in-residence program at the AS220 artists' cooperative and the guitarist in the house band at the Providence Black Repertory Company. He currently plays 8-string guitar in the trio Waterbed. <br />
<br />
'''Dennis (Hsiao, Yung-Shen)''' is a composer/ piano player / music researcher from Taiwan. He pursuit M.A degree in Nationl Taiwan Normal University (NTNU) and study composition with Chao,Ching-Wen. Currently, he is studyng at CCRMA as a visiting researcher, and working for the project focusing on synthesis techniques, algorithm and real-time controllers to help finish computer music composition. His music interests include: interactive electronic music, contemporary composition, music theory, and improvise.</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Soundwire-fall2007/Bios&diff=4205Soundwire-fall2007/Bios2008-02-15T19:55:25Z<p>Gina: </p>
<hr />
<div>[http://ccrma.stanford.edu/~cc/ Chris Chafe] is a composer/ cellist / music researcher with an interest in computer music composition and interactive performance. He has been a long-term denizen of the Center for Computer Research in Music and Acoustics, Stanford University where he directs the center and teaches computer music courses. His doctorate in music composition was completed at Stanford in 1983 with prior degrees in music from the University of California at San Diego and Antioch College. Two yearlong research periods were spent at IRCAM, and the Banff Center for the Arts developing methods for computer sound synthesis based on physical models of musical instrument mechanics. A current project, "SoundWIRE", explores musical collaboration and network evaluation using high-speed internets for high-quality sound.<br />
<br />
<br />
[http://ccrma.stanford.edu/~ge/ Ge Wang] received his B.S. in 2000 in Computer Science from Duke University, PhD in 2007 (hopefully!) in Computer Science (adviser Perry Cook) from Princeton University, and is currently an assistant professor in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. His research interests include real-time software systems for computer music, programming languages, music information retrieval, visualization, new performance ensembles (e.g., laptop orchestras) and paradigms (e.g., live coding), interfaces for human-computer interaction, and education at the intersection of computer science and computer music. Ge is the chief architect of the ChucK audio programming language and the Audicle environment. He is a founding developer and co-director of the Princeton Laptop Orchestra (PLOrk), and a co-creator of the TAPESTREA sound design environment. Ge composes and performs via various electro-acoustic and computer-mediated means.<br />
<br />
<br />
Composer and guitarist [http://ccrma.stanford.edu/~rob/ Robert Hamilton] (b.1973) is actively engaged in the composition of contemporary electroacoustic musics as well as the development of interactive musical systems for performance and composition. Mr. Hamilton holds degrees from Stanford University, Dartmouth College, and the Peabody Institute of The Johns Hopkins University with additional studies at Le Centre de Création Musicale de Iannis Xenakis (CCMIX) and L'Ecole Normale de Musique de Paris with the EAMA. His compositions and published writings have been presented at the International Computer Music Conference (ICMC 2007, 2006, 2005), newStage:CCRMA Festival, SEAMUS 2007 (Ames), NIME 2006 (Paris), the CCRMA Concert Series, Sound in Media Workshop (Copenhagen), the SPARK Festival, 3rd Practice Festival, ISMIR 2003, the Dartmouth Electric Rainbow Coalition Festival and the Smithsonian Institute. Mr. Hamilton is currently pursuing his Ph.D. in Computer-based Music Theory and Acoustics at Stanford University's CCRMA working with Chris Chafe. His research interests include novel platforms for electroacoustic composition and performance, the definition and implementation of flexible parameter-spaces for interactive musical systems, and systems for real-time musical data-exchange, translation and notation display.<br />
<br />
<br />
'''Juan-Pablo Caceres''' is a composer, performer and engineer born in Santiago, <br />
Chile. He is currently a PhD student in computer music at CCRMA in Stanford <br />
University (USA). His work includes instrumental and electronic pieces, as <br />
well as performance of avantgarde rock music, with a albums edited in [http://www.lizardrecords.it/yonhosago.html Europe] <br />
and [http://www.innova.mu/artist1.asp?skuID=256 America]. Juan-Pablo's interests include Internet music and performance (he is an active member of the <br />
[http://ccrma.stanford.edu/groups/soundwire/ SOUNDWire project]), <br />
virtual acoustic spaces, popular experimental music, boundary pushing <br />
computer music (in both directions).<br />
<br />
<br />
'''Adnan Marquez-Borbon''' is a Mexican saxophonist and composer active in Southern California and Baja California with numerous groups. His music focuses on improvisation and electro-acoustic sound manipulation. Influenced by jazz, classical music, free improvisation, electronica, and traditional musics, his improvisations and compositions synthesize these elements into a unique personal style. He has participated in numerous projects with members of the Trummerflora Collective, the Spectrum Saxophone Quartet, and is a founding member of the Mexican Improvisation Collective, Generación Espontánea.<br />
<br />
<br />
'''Diana Jean Siwiak''' is a professional flute player and flute instructor from Coral Springs in South Florida. She has performed with the University of Miami Wind Ensemble as a piccolo player and principal flute player, and Symphony Orchestra as principal flute on various performances, including two seasons of opera: Mozart's "The Magic Flute" and Gilbert & Sullivan's "Mikado". She was a twelve year veteran student of the recently deceased Christine Nield-Capote, former principal flute player of the Florida Philharmonic, Boca Raton Symphony and Florida Grand Opera. Along with her 16 years of musical training, Diana studied music engineering technology and computer science at the University of Miami. She graduated in 2005 with a triple major in Flute Performance, Music Engineering Technology and Computer Science, with Ken Pohlmann as her adviser. She has several years' experience running live sound amplification, live sound recording and studio recording, in both stereo and surround sound. She is an active member of the Audio Engineering Society, National Flute Association, Florida Flute Association, and American Radio Relay League (KE4QXL). Diana is currently a Master of Arts in Music, Science and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) program at Stanford University.<br />
<br />
[http://www.stanford.edu/~baeksan/ Baek San Chang], guitarist, pianist, and artist graduated with a B.S. in Electrical Engineering from the University of Florida with honors. He is currently a pursuing a M.A. in Music, Science, and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. Research interests include digital signal processing, human computer interaction, innovative midi controllers, granular synthesis, and live electro-acoustic music. Baek makes ambient electronic music in his spare time, playing shows whenever he can.<br />
<br />
[http://ccrma.stanford.edu/~hiroko/ Hiroko Terasawa], psychoacoustician, singer, and artist, is a Ph.D. candidate at Center for Computer Research in Music and Acoustics (CCRMA), Stanford University. She is currently working for her dissertation project on perceptual timbre space modeling. She earned B.E. and M.E. in Electronic Engineering from University of Electro-Communications, Tokyo, Japan, and M.A. in Music, Science and Technology at Stanford University, with research experiences in musical acoustics, psychoacoustics, signal processing, and sound synthesis in Japan and France; at Ecole Nationale Superieure des Telecommunications, Sony Corporation, NTT communication science laboratories, and IRCAM. Her research interests are centered around perception and cognition of contemporary art and music. Hiroko's installations, performance systems, and video works exhibit the complex nature of found matters by simple interactive approaches.<br />
<br />
[http://ccrma.stanford.edu/~lanfer/ Tania Lanfer] Tania Lanfer Marquez is a composer and pianist from Sao Paulo, Brazil. After finishing her undergraduate course at the University of Sao Paulo majoring in Piano Performance (2005), she lived for six months in Berlin, Germany, where she was a guest student in the Elektronische Studio at Technische Universität (2006). She is currently living at Stanford (California, USA), studying composition primarily with Erik Ulman.<br />
<br />
'''[http://ccrma.stanford.edu/~nando/ Fernando Lopez-Lezcano]''', composer, performer, lecturer and systems guru could never make up his mind as to what to study, so he got degrees in Electronic Engineering at the University of Buenos Aires and Music (piano) at the Carlos Lopez Buchardo National Conservatory, Buenos Aires, Argentina (where he was born). He started working in the field of electroacoustic music in the late seventies by building his own analog synthesizers and studio equipment. His interests include performance with realtime electronics and the integral use of spatialization in 3d multi-speaker rendered pieces. He is currently Lecturer and Systems Administrator of the computer resources at CCRMA, where he splits his time between the company of good friends, keeping computers and users at CCRMA more or less happy and enjoying the arts of composing music and writing software. His music has been released on CD's and played in the Americas, Europe and East Asia.<br />
<br />
'''[http://www.stanford.edu/~gina1211/bios/index.html/ Gina ( YIQING GU )]''' is a professional flutist, piano player,composer and arranger. She is actively engaged in the contemporary electronic music composition and performance as well as orchestra based works. She is a sound designer of KONAMI Corporation, which is a leading developer and publisher of numerous popular and strong-selling video games. Video games she took part in producing such as the DDR series ( Dance Dance Revolution ), Beat Mania, Guitar Freaks & Drum Mania, Pop'n Music series are very popular among youngsters. She is currently pursuing a M.A in Music Science and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) and an active member of flute ensemble at Stanford University. Her interests include 20th century composition, live electronic music, virtual instrument and laptop orchestra.<br />
<br />
[http://ccrma.stanford.edu/~lukedahl/ Luke Dahl] is an electronic musician and engineer who is interested in how the technological, physical, and social interact in our music-making. This interest leads him to study such fields as musical interfaces, audio signal processing, and human movement. As an engineer he has worked on audio technologies for both Creative Labs and Apple. He has a B.S. in Electrical Engineering from the University of Michigan, studied music theory and composition at San Jose State University, and is currently pursuing a PhD at Stanford University's Center for Computer Research in Music and Acoustics (CCRMA.)<br />
<br />
'''Cobi van Tonder''' is a South African composer, sound artist and creator of interdisciplinary and sometimes interactive works. Her work often researches existing subcultures and is based on developing special controller interfaces to generate unique body driven electronic music, for example electronic boots as well as electronic skateboards. In composition exploration of boundaries of a chosen system or technology and mapping/translation/transformation between media can be found. She completed her BHons in Music at the University of the Witwatersrand, as well as Diplomas in Jazz and Musical Theatre.<br />
<br />
[http://www.alloyelectric.com/ Chris Warren] is a bassist, sound designer and builder of new musical instruments. He studied computer music at Brandeis University and the Centre for Composition of Music Iannis Xenakis (CCMIX) and is now in the Master of Arts in Music, Science and Technology program at the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. He has done sound design for productions at the Blackfriars Theater, Perishable Theater and Stuart Theater. He was in the artist-in-residence program at the AS220 artists' cooperative and the guitarist in the house band at the Providence Black Repertory Company. He currently plays 8-string guitar in the trio Waterbed. <br />
<br />
'''Dennis (Hsiao, Yung-Shen)''' is a composer/ piano player / music researcher from Taiwan. He pursuit M.A degree in Nationl Taiwan Normal University (NTNU) and study composition with Chao,Ching-Wen. Currently, he is studyng at CCRMA as a visiting researcher, and working for the project focusing on synthesis techniques, algorithm and real-time controllers to help finish computer music composition. His music interests include: interactive electronic music, contemporary composition, music theory, and improvise.</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Pre_Laptop_Orchestra/People&diff=4079Pre Laptop Orchestra/People2008-02-13T02:34:16Z<p>Gina: /* Documentionist */</p>
<hr />
<div>== Brave People ==<br />
* [http://ccrma.stanford.edu/~ge/ Ge Wang] (fear-filled and yet undeterred director)<br />
* Diana Siwiak (intrepid instigator of Pre-Laptop Orchestra)<br />
* Reed Anderson<br />
* Steinunn Arnardottir<br />
* Brett Ascarelli<br />
* Mark Branscom<br />
* Nick Bryan<br />
* H-dizzle Bursk<br />
* Baek San Chang<br />
* Jeff Cooper<br />
* Luke Dahl<br />
* Lawrence Fyfe<br />
* Gina Gu<br />
* Rob Hamilton<br />
* Ethan Hartman<br />
* Yungshen Hsiao<br />
* Fernando Lopez-Lezcano<br />
* Turner Kirk<br />
* Adnan Marquez-Borbon<br />
* Chryssie Nanou<br />
* Jason "excited" Riggs<br />
* Kyle Spratt<br />
* Hiroko Terasawa<br />
* Cobi van Tonder<br />
* Chris Warren<br />
* Carr Wilkerson<br />
* Deepak Iyer<br />
* (add your self!)<br />
<br />
----<br />
<br />
[ [https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra back to SLOrkwik home] ]<br />
<br />
== Tasks ==<br />
sign up for your areas of interests and preferred duties, or add new ones below. Ge will participate/lurk in each of these.<br />
<br />
<br />
=== SLOrk powered hemispherical speaker design + prototyping (target size: 4-6 people, though all are encouraged to contribute) ===<br />
(prototyping, building, testing, everything)<br />
* Nick<br />
* Chris<br />
* Ethan<br />
* Ge<br />
* Lawrence<br />
* Diana<br />
* Steinunn (somehow this sign up for tasks passed me.. I see I am exceeding the target here, but would be interested in participating in speaker design and building.. maybe I can be an alternate here..)<br />
* Reed would like to be involved... if possible.<br />
* Turner (if "The solder master" is needed)<br />
<br />
=== Linux compatibility research ===<br />
(audio interfaces? pricing? drivers?)<br />
* Ethan<br />
* Rob<br />
* Deepak<br />
* Nando? Carr?<br />
* ?<br />
<br />
=== SLOrk Station Design + Assembly + Purchasing (target size: 4-6) ===<br />
(how everything fits together, what is needed: speaker + rack? + computer + pillow + mat + power + formation + lapinator + ???)<br />
* Ge<br />
* Diana<br />
* Baek<br />
* Reed<br />
* Jason<br />
* Gina<br />
<br />
=== Transportation ===<br />
(once we decide on a prototype, how to transport everything as an ensemble? carts? what types of cases?)<br />
* Hayden<br />
<br />
<br />
=== Large-scale speakers fabrication + assembly (target size: a lot) ===<br />
(once we decide on a prototype, it will be time to mass produce)<br />
* Baek<br />
* Hayden<br />
* Diana<br />
* Chris<br />
* Reed<br />
* Turner ("The solder master")<br />
<br />
=== Documentionist ===<br />
(someone might want to chronicle the adventures of this pre-laptop orchestra, audio, video, images, text? Brett? others?)<br />
* Diana - will split with Steinunn.<br />
* Steinunnn - signed up by Hayden. She likes to take pictures.<br />
* Dennis Hsiao - I would like to take video.<br />
* Brett - signed up by Ge. SLOrk journalist extraordinaire.<br />
* Gina - video & camera are always available~~<br />
<br />
=== Other (suggestions?) ===<br />
(artwork? naming? software? projection? please feel free to add other task categories)<br />
<br />
* Jason would be interested in adding 3d graphics/animation, possibly using Vue 6 Infinite: http://download.e-onsoftware.com/products/vue/vue_6_infinite/videos/Vue_6_Show_Reel_2007_640x360.mov<br />
<br />
If there is a way for the music to drive the outcome of the animation (e.g. the rendering generates a world<br />
while the music controls the movement in that world), or, inversely, for the movement in the 3d world to generate<br />
the music, then Jason is also interested in that. In the former, a projector could play the visual behind<br />
the orchestra, and in the latter, the rendering would appear on each individual screen as well.<br />
<br />
* Reed would be interested in brain-storming a logo once the name is settled. also want to<br />
brain storm about the below brewing idea...<br />
- I have this projection idea, visuals that are interlaced with SLORK sound<br />
that is quite extensive. This ideas would add a sense of physicality to the<br />
sound performance. It would need some programming knowledge<br />
beyond my current abilities. This is something that could be used,<br />
but could be an interesting public program if done right.<br />
<br />
----<br />
<br />
[ [https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra back to SLOrkwik home] ]</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Pre_Laptop_Orchestra/People&diff=4078Pre Laptop Orchestra/People2008-02-13T02:33:31Z<p>Gina: /* SLOrk Station Design + Assembly + Purchasing (target size: 4-6) */</p>
<hr />
<div>== Brave People ==<br />
* [http://ccrma.stanford.edu/~ge/ Ge Wang] (fear-filled and yet undeterred director)<br />
* Diana Siwiak (intrepid instigator of Pre-Laptop Orchestra)<br />
* Reed Anderson<br />
* Steinunn Arnardottir<br />
* Brett Ascarelli<br />
* Mark Branscom<br />
* Nick Bryan<br />
* H-dizzle Bursk<br />
* Baek San Chang<br />
* Jeff Cooper<br />
* Luke Dahl<br />
* Lawrence Fyfe<br />
* Gina Gu<br />
* Rob Hamilton<br />
* Ethan Hartman<br />
* Yungshen Hsiao<br />
* Fernando Lopez-Lezcano<br />
* Turner Kirk<br />
* Adnan Marquez-Borbon<br />
* Chryssie Nanou<br />
* Jason "excited" Riggs<br />
* Kyle Spratt<br />
* Hiroko Terasawa<br />
* Cobi van Tonder<br />
* Chris Warren<br />
* Carr Wilkerson<br />
* Deepak Iyer<br />
* (add your self!)<br />
<br />
----<br />
<br />
[ [https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra back to SLOrkwik home] ]<br />
<br />
== Tasks ==<br />
sign up for your areas of interests and preferred duties, or add new ones below. Ge will participate/lurk in each of these.<br />
<br />
<br />
=== SLOrk powered hemispherical speaker design + prototyping (target size: 4-6 people, though all are encouraged to contribute) ===<br />
(prototyping, building, testing, everything)<br />
* Nick<br />
* Chris<br />
* Ethan<br />
* Ge<br />
* Lawrence<br />
* Diana<br />
* Steinunn (somehow this sign up for tasks passed me.. I see I am exceeding the target here, but would be interested in participating in speaker design and building.. maybe I can be an alternate here..)<br />
* Reed would like to be involved... if possible.<br />
* Turner (if "The solder master" is needed)<br />
<br />
=== Linux compatibility research ===<br />
(audio interfaces? pricing? drivers?)<br />
* Ethan<br />
* Rob<br />
* Deepak<br />
* Nando? Carr?<br />
* ?<br />
<br />
=== SLOrk Station Design + Assembly + Purchasing (target size: 4-6) ===<br />
(how everything fits together, what is needed: speaker + rack? + computer + pillow + mat + power + formation + lapinator + ???)<br />
* Ge<br />
* Diana<br />
* Baek<br />
* Reed<br />
* Jason<br />
* Gina<br />
<br />
=== Transportation ===<br />
(once we decide on a prototype, how to transport everything as an ensemble? carts? what types of cases?)<br />
* Hayden<br />
<br />
<br />
=== Large-scale speakers fabrication + assembly (target size: a lot) ===<br />
(once we decide on a prototype, it will be time to mass produce)<br />
* Baek<br />
* Hayden<br />
* Diana<br />
* Chris<br />
* Reed<br />
* Turner ("The solder master")<br />
<br />
=== Documentionist ===<br />
(someone might want to chronicle the adventures of this pre-laptop orchestra, audio, video, images, text? Brett? others?)<br />
* Diana - will split with Steinunn.<br />
* Steinunnn - signed up by Hayden. She likes to take pictures.<br />
* Dennis Hsiao - I would like to take video.<br />
* Brett - signed up by Ge. SLOrk journalist extraordinaire.<br />
<br />
<br />
=== Other (suggestions?) ===<br />
(artwork? naming? software? projection? please feel free to add other task categories)<br />
<br />
* Jason would be interested in adding 3d graphics/animation, possibly using Vue 6 Infinite: http://download.e-onsoftware.com/products/vue/vue_6_infinite/videos/Vue_6_Show_Reel_2007_640x360.mov<br />
<br />
If there is a way for the music to drive the outcome of the animation (e.g. the rendering generates a world<br />
while the music controls the movement in that world), or, inversely, for the movement in the 3d world to generate<br />
the music, then Jason is also interested in that. In the former, a projector could play the visual behind<br />
the orchestra, and in the latter, the rendering would appear on each individual screen as well.<br />
<br />
* Reed would be interested in brain-storming a logo once the name is settled. also want to<br />
brain storm about the below brewing idea...<br />
- I have this projection idea, visuals that are interlaced with SLORK sound<br />
that is quite extensive. This ideas would add a sense of physicality to the<br />
sound performance. It would need some programming knowledge<br />
beyond my current abilities. This is something that could be used,<br />
but could be an interesting public program if done right.<br />
<br />
----<br />
<br />
[ [https://cm-wiki.stanford.edu/wiki/Pre_Laptop_Orchestra back to SLOrkwik home] ]</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=220a-fall-2007/fpmeetings&diff=3073220a-fall-2007/fpmeetings2007-11-16T04:28:21Z<p>Gina: </p>
<hr />
<div>FINAL PROJECT MEETINGS<br />
<br />
TO SIGN UP:<br />
Click the "edit" tab, login with your CCRMA username and password. Add your name to a numbered spot.<br />
<br />
''Meetings held in/around the CCRMA lounge (3rd floor).''<br />
<br />
<br />
'''''Monday, 26 November'''''<br />
<br />
'''10am:'''<br />
<br />
1) name here<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
'''11am:'''<br />
<br />
1) Diana Siwiak<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
'''1pm:'''<br />
<br />
1) El Jeffe Cooper<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
<br />
'''2pm:'''<br />
<br />
1) Gina<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
<br />
'''3pm:'''<br />
<br />
1) name here<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
<br />
'''''Wednesday, 28 November'''''<br />
<br />
'''10am:'''<br />
<br />
1) name here<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
6) name here<br />
<br />
<br />
'''11am:'''<br />
<br />
1) name here<br />
<br />
2) name here<br />
<br />
3) name here<br />
<br />
4) name here<br />
<br />
5) name here<br />
<br />
6) name here</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Performance_Paradigms&diff=3034Performance Paradigms2007-11-05T08:05:26Z<p>Gina: </p>
<hr />
<div>[[:Category:Projects]]<br />
<br />
This page is a forum to discuss live performance with electronics as a general topic but also as specifically relates to our upcoming show at CellSpace on November 30th. <br />
<br />
As it stands right now, the general concept is to perform together as an ensemble for the duration of our half hour of allotted time. So lets get creative. When we played at KZSU it was more or less a jam with very little preconceived structure. I think it's time to move beyond that, at least a little.<br />
<br />
<br />
First a quick rundown of who's going to be in on this. Please add your name to the list below along with a detailed description of what instrument you intend to play (i.e. if you write "laptop" please elaborate further).<br />
<br />
'''The Ensemble so far:'''<br />
<br />
Chris Warren: 8-string bass, mixing<br><br />
Adnan Marquez: saxophone<br><br />
Gina (Gu Yiqing): laptop, flute<br><br />
(you) <br><br />
<br />
<br />
<br />
Ok, now that that's out of the way, lets get down to business...<br />
<br />
Here's where we put the ideas. PLEASE add/edit/elaborate, but let's not erase anything just yet. <br />
<br />
<br />
*****Idea #1: Series<br />
<br />
All of the people who are performing on laptops wire themselves as a chain, the output of each going into the input of the next. So each person takes the sound of the person before them and modifies it before passing it on. Kinda like a big game of telephone. The last person in the chain sends their sound to the audience, but also back to the first person in the chain. <br><br />
(1 vote from Gina!)<br />
<br />
<br />
<br />
*****Idea#2: Chuck Choir<br />
<br />
Each laptop player is given a sample and a simple Chuck script. The script is a basic Karplus-Strong-style recursive lowpass filter, so when you change the delay time, you change the resonant pitch of the sample. By modifying this time, and adding and replacing shreds, each player can create a chorus of their own sample and the group as a whole becomes a wall of sound. A lead player structures the piece by indicating density (any volunteers?) <br><br />
(1 vote from Gina!!)<br />
<br />
<br />
<br />
*****Idea #3: Drum Machine Circle<br />
<br />
At a specific time, we all start short percussive loops at the same tempo. Each person then unplugs from the main PA and we disperse through the audience, playing through our laptop speakers. Then we let the phasing work its magic. This would probably be cool as a set closer. Ladies and gentlemen, the MSTs have left the building. <br><br />
(1 vote from Gina!!!)<br />
<br />
<br />
<br />
*****Idea #4: Slowly, Loudly<br />
<br />
Sort of a drone piece. Each player makes a continuous sound and tries to change it AS SLOWLY AS POSSIBLE. The desired effect would be a cumulative block of sound that, while it clearly has a certain shimmer to it, displays no obvious movement that the listener can discern. <br><br />
(1 vote from Gina!!!!)<br />
<br />
<br />
<br />
*****Idea #5: Your Idea<br />
<br />
Gina: see...I have voted for everything:P even blow different size of bottles~<br />
<br />
<br />
<br />
<br />
<br />
<br />
As far as rehearsals go, I doubt we have the time for much as the end of the quarter looms near. So instead, I propose we develop our ideas on this forum to the extent we can and then once they've taken shape, we have a single rehearsal a few days before the show.<br />
<br />
<br />
<br />
<br />
“In composing, as a general rule, run your pen through every other note you have written; you have no idea what vigor it will give your style.”</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Performance_Paradigms&diff=3033Performance Paradigms2007-11-05T08:04:45Z<p>Gina: </p>
<hr />
<div>[[:Category:Projects]]<br />
<br />
This page is a forum to discuss live performance with electronics as a general topic but also as specifically relates to our upcoming show at CellSpace on November 30th. <br />
<br />
As it stands right now, the general concept is to perform together as an ensemble for the duration of our half hour of allotted time. So lets get creative. When we played at KZSU it was more or less a jam with very little preconceived structure. I think it's time to move beyond that, at least a little.<br />
<br />
<br />
First a quick rundown of who's going to be in on this. Please add your name to the list below along with a detailed description of what instrument you intend to play (i.e. if you write "laptop" please elaborate further).<br />
<br />
'''The Ensemble so far:'''<br />
<br />
Chris Warren: 8-string bass, mixing<br><br />
Adnan Marquez: saxophone<br><br />
Gina (Gu Yiqing): laptop, flute<br><br />
(you) <br><br />
<br />
<br />
<br />
Ok, now that that's out of the way, lets get down to business...<br />
<br />
Here's where we put the ideas. PLEASE add/edit/elaborate, but let's not erase anything just yet. <br />
<br />
<br />
*****Idea #1: Series<br />
<br />
All of the people who are performing on laptops wire themselves as a chain, the output of each going into the input of the next. So each person takes the sound of the person before them and modifies it before passing it on. Kinda like a big game of telephone. The last person in the chain sends their sound to the audience, but also back to the first person in the chain. <br />
(1 vote from Gina!)<br />
<br />
<br />
<br />
*****Idea#2: Chuck Choir<br />
<br />
Each laptop player is given a sample and a simple Chuck script. The script is a basic Karplus-Strong-style recursive lowpass filter, so when you change the delay time, you change the resonant pitch of the sample. By modifying this time, and adding and replacing shreds, each player can create a chorus of their own sample and the group as a whole becomes a wall of sound. A lead player structures the piece by indicating density (any volunteers?) <br />
(1 vote from Gina!!)<br />
<br />
<br />
<br />
*****Idea #3: Drum Machine Circle<br />
<br />
At a specific time, we all start short percussive loops at the same tempo. Each person then unplugs from the main PA and we disperse through the audience, playing through our laptop speakers. Then we let the phasing work its magic. This would probably be cool as a set closer. Ladies and gentlemen, the MSTs have left the building. <br />
(1 vote from Gina!!!)<br />
<br />
<br />
<br />
*****Idea #4: Slowly, Loudly<br />
<br />
Sort of a drone piece. Each player makes a continuous sound and tries to change it AS SLOWLY AS POSSIBLE. The desired effect would be a cumulative block of sound that, while it clearly has a certain shimmer to it, displays no obvious movement that the listener can discern. <br />
(1 vote from Gina!!!!)<br />
<br />
<br />
<br />
*****Idea #5: Your Idea<br />
<br />
Gina: see...I have voted for everything:P even blow different size of bottles~<br />
<br />
<br />
<br />
<br />
<br />
<br />
As far as rehearsals go, I doubt we have the time for much as the end of the quarter looms near. So instead, I propose we develop our ideas on this forum to the extent we can and then once they've taken shape, we have a single rehearsal a few days before the show.<br />
<br />
<br />
<br />
<br />
“In composing, as a general rule, run your pen through every other note you have written; you have no idea what vigor it will give your style.”</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Performance_Paradigms&diff=3032Performance Paradigms2007-11-05T08:04:13Z<p>Gina: </p>
<hr />
<div>[[:Category:Projects]]<br />
<br />
This page is a forum to discuss live performance with electronics as a general topic but also as specifically relates to our upcoming show at CellSpace on November 30th. <br />
<br />
As it stands right now, the general concept is to perform together as an ensemble for the duration of our half hour of allotted time. So lets get creative. When we played at KZSU it was more or less a jam with very little preconceived structure. I think it's time to move beyond that, at least a little.<br />
<br />
<br />
First a quick rundown of who's going to be in on this. Please add your name to the list below along with a detailed description of what instrument you intend to play (i.e. if you write "laptop" please elaborate further).<br />
<br />
'''The Ensemble so far:'''<br />
<br />
Chris Warren: 8-string bass, mixing<br><br />
Adnan Marquez: saxophone<br><br />
Gina (Gu Yiqing): laptop, flute<br />
(you) <br><br />
<br />
<br />
<br />
Ok, now that that's out of the way, lets get down to business...<br />
<br />
Here's where we put the ideas. PLEASE add/edit/elaborate, but let's not erase anything just yet. <br />
<br />
<br />
*****Idea #1: Series<br />
<br />
All of the people who are performing on laptops wire themselves as a chain, the output of each going into the input of the next. So each person takes the sound of the person before them and modifies it before passing it on. Kinda like a big game of telephone. The last person in the chain sends their sound to the audience, but also back to the first person in the chain. <br />
(1 vote from Gina!)<br />
<br />
<br />
<br />
*****Idea#2: Chuck Choir<br />
<br />
Each laptop player is given a sample and a simple Chuck script. The script is a basic Karplus-Strong-style recursive lowpass filter, so when you change the delay time, you change the resonant pitch of the sample. By modifying this time, and adding and replacing shreds, each player can create a chorus of their own sample and the group as a whole becomes a wall of sound. A lead player structures the piece by indicating density (any volunteers?) <br />
(1 vote from Gina!!)<br />
<br />
<br />
<br />
*****Idea #3: Drum Machine Circle<br />
<br />
At a specific time, we all start short percussive loops at the same tempo. Each person then unplugs from the main PA and we disperse through the audience, playing through our laptop speakers. Then we let the phasing work its magic. This would probably be cool as a set closer. Ladies and gentlemen, the MSTs have left the building. <br />
(1 vote from Gina!!!)<br />
<br />
<br />
<br />
*****Idea #4: Slowly, Loudly<br />
<br />
Sort of a drone piece. Each player makes a continuous sound and tries to change it AS SLOWLY AS POSSIBLE. The desired effect would be a cumulative block of sound that, while it clearly has a certain shimmer to it, displays no obvious movement that the listener can discern. <br />
(1 vote from Gina!!!!)<br />
<br />
<br />
<br />
*****Idea #5: Your Idea<br />
<br />
Gina: see...I have voted for everything:P even blow different size of bottles~<br />
<br />
<br />
<br />
<br />
<br />
<br />
As far as rehearsals go, I doubt we have the time for much as the end of the quarter looms near. So instead, I propose we develop our ideas on this forum to the extent we can and then once they've taken shape, we have a single rehearsal a few days before the show.<br />
<br />
<br />
<br />
<br />
“In composing, as a general rule, run your pen through every other note you have written; you have no idea what vigor it will give your style.”</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Soundwire-fall2007/Bios&diff=2941Soundwire-fall2007/Bios2007-10-29T05:37:37Z<p>Gina: </p>
<hr />
<div>[http://ccrma.stanford.edu/~cc/ Chris Chafe] is a composer/ cellist / music researcher with an interest in computer music composition and interactive performance. He has been a long-term denizen of the Center for Computer Research in Music and Acoustics, Stanford University where he directs the center and teaches computer music courses. His doctorate in music composition was completed at Stanford in 1983 with prior degrees in music from the University of California at San Diego and Antioch College. Two yearlong research periods were spent at IRCAM, and the Banff Center for the Arts developing methods for computer sound synthesis based on physical models of musical instrument mechanics. A current project, "SoundWIRE", explores musical collaboration and network evaluation using high-speed internets for high-quality sound.<br />
<br />
<br />
[http://ccrma.stanford.edu/~ge/ Ge Wang] received his B.S. in 2000 in Computer Science from Duke University, PhD in 2007 (hopefully!) in Computer Science (adviser Perry Cook) from Princeton University, and is currently an assistant professor in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. His research interests include real-time software systems for computer music, programming languages, music information retrieval, visualization, new performance ensembles (e.g., laptop orchestras) and paradigms (e.g., live coding), interfaces for human-computer interaction, and education at the intersection of computer science and computer music. Ge is the chief architect of the ChucK audio programming language and the Audicle environment. He is a founding developer and co-director of the Princeton Laptop Orchestra (PLOrk), and a co-creator of the TAPESTREA sound design environment. Ge composes and performs via various electro-acoustic and computer-mediated means.<br />
<br />
<br />
Composer and guitarist [http://ccrma.stanford.edu/~rob/ Robert Hamilton] (b.1973) is actively engaged in the composition of contemporary electroacoustic musics as well as the development of interactive musical systems for performance and composition. Mr. Hamilton holds degrees from Stanford University, Dartmouth College, and the Peabody Institute of The Johns Hopkins University with additional studies at Le Centre de Création Musicale de Iannis Xenakis (CCMIX) and L'Ecole Normale de Musique de Paris with the EAMA. His compositions and published writings have been presented at the International Computer Music Conference (ICMC 2007, 2006, 2005), newStage:CCRMA Festival, SEAMUS 2007 (Ames), NIME 2006 (Paris), the CCRMA Concert Series, Sound in Media Workshop (Copenhagen), the SPARK Festival, 3rd Practice Festival, ISMIR 2003, the Dartmouth Electric Rainbow Coalition Festival and the Smithsonian Institute. Mr. Hamilton is currently pursuing his Ph.D. in Computer-based Music Theory and Acoustics at Stanford University's CCRMA working with Chris Chafe. His research interests include novel platforms for electroacoustic composition and performance, the definition and implementation of flexible parameter-spaces for interactive musical systems, and systems for real-time musical data-exchange, translation and notation display.<br />
<br />
<br />
'''Juan-Pablo Caceres''' is a composer, performer and engineer born in Santiago, <br />
Chile. He is currently a PhD student in computer music at CCRMA in Stanford <br />
University (USA). His work includes instrumental and electronic pieces, as <br />
well as performance of avantgarde rock music, with a albums edited in [http://www.lizardrecords.it/yonhosago.html Europe] <br />
and [http://www.innova.mu/artist1.asp?skuID=256 America]. Juan-Pablo's interests include Internet music and performance (he is an active member of the <br />
[http://ccrma.stanford.edu/groups/soundwire/ SOUNDWire project]), <br />
virtual acoustic spaces, popular experimental music, boundary pushing <br />
computer music (in both directions).<br />
<br />
<br />
'''Adnan Marquez-Borbon''' is a Mexican saxophonist and composer active in Southern California and Baja California with numerous groups. His music focuses on improvisation and electro-acoustic sound manipulation. Influenced by jazz, classical music, free improvisation, electronica, and traditional musics, his improvisations and compositions synthesize these elements into a unique personal style. He has participated in numerous projects with members of the Trummerflora Collective, the Spectrum Saxophone Quartet, and is a founding member of the Mexican Improvisation Collective, Generación Espontánea.<br />
<br />
<br />
'''Diana Jean Siwiak''' is a professional flute player and flute instructor from Coral Springs in South Florida. She has performed with the University of Miami Wind Ensemble as a piccolo player and principal flute player, and Symphony Orchestra as principal flute on various performances, including two seasons of opera: Mozart's "The Magic Flute" and Gilbert & Sullivan's "Mikado". She was a twelve year veteran student of the recently deceased Christine Nield-Capote, former principal flute player of the Florida Philharmonic, Boca Raton Symphony and Florida Grand Opera. Along with her 16 years of musical training, Diana studied music engineering technology and computer science at the University of Miami. She graduated in 2005 with a triple major in Flute Performance, Music Engineering Technology and Computer Science, with Ken Pohlmann as her adviser. She has several years' experience running live sound amplification, live sound recording and studio recording, in both stereo and surround sound. She is an active member of the Audio Engineering Society, National Flute Association, Florida Flute Association, and American Radio Relay League (KE4QXL). Diana is currently a Master of Arts in Music, Science and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) program at Stanford University.<br />
<br />
[http://www.stanford.edu/~nbryan/ Nicholas J. Bryan] graduated with his B.M. and B.S. in 2007 from the University of Miami-FL with highest honors summa cum laude, general honors, and departmental honors in electrical engineering (adviser Ken Pohlmann). His research interests include all aspects of audio digital signal processing, spatial audio, machine learning, human and computer interaction for music, and collaborative electronic music performance and improvisation. Nick has performed via computers, clarinet, bass clarinet, and contra-bass clarinet in numerous concerts with the University of Miami-FL Electronic Music Ensemble and Frost Wind Ensemble including the world premier of Christopher Rouse's "Wolf Rounds" (Carnegie Hall, NY March 2007) as well as the East Coast Premier of David Maslanka's "Mass" (Gusman Concert Hall, FL February 2006). Currently, he is a Master's of Arts in Music, Science, and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University.<br />
<br />
[http://www.stanford.edu/~baeksan/ Baek San Chang], guitarist, pianist, and artist graduated with a B.S. in Electrical Engineering from the University of Florida with honors. He is currently a pursuing a M.A. in Music, Science, and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. Research interests include digital signal processing, human computer interaction, innovative midi controllers, granular synthesis, and live electro-acoustic music. Baek makes ambient electronic music in his spare time, playing shows whenever he can.<br />
<br />
[http://ccrma.stanford.edu/~hiroko/ Hiroko Terasawa], psychoacoustician, singer, and artist, is a Ph.D. candidate at Center for Computer Research in Music and Acoustics (CCRMA), Stanford University. She is currently working for her dissertation project on perceptual timbre space modeling. She earned B.E. and M.E. in Electronic Engineering from University of Electro-Communications, Tokyo, Japan, and M.A. in Music, Science and Technology at Stanford University, with research experiences in musical acoustics, psychoacoustics, signal processing, and sound synthesis in Japan and France; at Ecole Nationale Superieure des Telecommunications, Sony Corporation, NTT communication science laboratories, and IRCAM. Her research interests are centered around perception and cognition of contemporary art and music. Hiroko's installations, performance systems, and video works exhibit the complex nature of found matters by simple interactive approaches.<br />
<br />
[http://ccrma.stanford.edu/~lanfer/ Tania Lanfer] Tania Lanfer Marquez is a composer and pianist from Sao Paulo, Brazil. After finishing her undergraduate course at the University of Sao Paulo majoring in Piano Performance (2005), she lived for six months in Berlin, Germany, where she was a guest student in the Elektronische Studio at Technische Universität (2006). She is currently living at Stanford (California, USA), studying composition primarily with Erik Ulman.<br />
<br />
'''[http://ccrma.stanford.edu/~nando/ Fernando Lopez-Lezcano]''', composer, performer, lecturer and systems guru could never make up his mind as to what to study, so he got degrees in Electronic Engineering at the University of Buenos Aires and Music (piano) at the Carlos Lopez Buchardo National Conservatory, Buenos Aires, Argentina (where he was born). He started working in the field of electroacoustic music in the late seventies by building his own analog synthesizers and studio equipment. His interests include performance with realtime electronics and the integral use of spatialization in 3d multi-speaker rendered pieces. He is currently Lecturer and Systems Administrator of the computer resources at CCRMA, where he splits his time between the company of good friends, keeping computers and users at CCRMA more or less happy and enjoying the arts of composing music and writing software. His music has been released on CD's and played in the Americas, Europe and East Asia.<br />
<br />
'''Gina ( YIQING GU )''' is a professional flutist, piano player,composer and arranger. She is actively engaged in the contemporary electronic music composition and performance as well as orchestra based works. She is a sound designer of KONAMI Corporation, which is a leading developer and publisher of numerous popular and strong-selling video games. Video games she took part in producing such as the DDR series ( Dance Dance Revolution ), Beat Mania, Guitar Freaks & Drum Mania, Pop'n Music series are very popular among youngsters. She is currently pursuing a M.A in Music Science and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) and an active member of flute ensemble at Stanford University. Her interests include 20th century composition, live electronic music, virtual instrument and laptop orchestra.<br />
<br />
[http://ccrma.stanford.edu/~lukedahl/ Luke Dahl] is an electronic musician and engineer who is interested in how the technological, physical, and social interact in our music-making. This interest leads him to study such fields as musical interfaces, audio signal processing, and human movement. As an engineer he has worked on audio technologies for both Creative Labs and Apple. He has a B.S. in Electrical Engineering from the University of Michigan, studied music theory and composition at San Jose State University, and is currently pursuing a PhD at Stanford University's Center for Computer Research in Music and Acoustics (CCRMA.)<br />
<br />
'''Cobi van Tonder''' is a South African composer, sound artist and creator of interdisciplinary and sometimes interactive works. Her work often researches existing subcultures and is based on developing special controller interfaces to generate unique body driven electronic music, for example electronic boots as well as electronic skateboards. In composition exploration of boundaries of a chosen system or technology and mapping/translation/transformation between media can be found. She completed her BHons in Music at the University of the Witwatersrand, as well as Diplomas in Jazz and Musical Theatre.<br />
<br />
[http://www.alloyelectric.com/ Chris Warren] is a bassist, sound designer and builder of new musical instruments. He studied computer music at Brandeis University and the Centre for Composition of Music Iannis Xenakis (CCMIX) and is now in the Master of Arts in Music, Science and Technology program at the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. He has done sound design for productions at the Blackfriars Theater, Perishable Theater and Stuart Theater. He was in the artist-in-residence program at the AS220 artists' cooperative and the guitarist in the house band at the Providence Black Repertory Company. He currently plays 8-string guitar in the trio Waterbed. <br />
<br />
'''Dennis (Hsiao, Yung-Shen)''' is a composer/ piano player / music researcher from Taiwan. He pursuit M.A degree in Nationl Taiwan Normal University (NTNU) and study composition with Chao,Ching-Wen. Currently, he is studyng at CCRMA as a visiting researcher, and working for the project focusing on synthesis techniques, algorithm and real-time controllers to help finish computer music composition. His music interests include: interactive electronic music, contemporary composition, music theory, and improvise.</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Soundwire-fall2007/Bios&diff=2846Soundwire-fall2007/Bios2007-10-17T00:21:29Z<p>Gina: </p>
<hr />
<div>[http://ccrma.stanford.edu/~cc/ Chris Chafe] is a composer/ cellist / music researcher with an interest in computer music composition and interactive performance. He has been a long-term denizen of the Center for Computer Research in Music and Acoustics, Stanford University where he directs the center and teaches computer music courses. His doctorate in music composition was completed at Stanford in 1983 with prior degrees in music from the University of California at San Diego and Antioch College. Two yearlong research periods were spent at IRCAM, and the Banff Center for the Arts developing methods for computer sound synthesis based on physical models of musical instrument mechanics. A current project, "SoundWIRE", explores musical collaboration and network evaluation using high-speed internets for high-quality sound.<br />
<br />
<br />
[http://ccrma.stanford.edu/~ge/ Ge Wang] received his B.S. in 2000 in Computer Science from Duke University, PhD in 2007 (hopefully!) in Computer Science (adviser Perry Cook) from Princeton University, and is currently an assistant professor in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. His research interests include real-time software systems for computer music, programming languages, music information retrieval, visualization, new performance ensembles (e.g., laptop orchestras) and paradigms (e.g., live coding), interfaces for human-computer interaction, and education at the intersection of computer science and computer music. Ge is the chief architect of the ChucK audio programming language and the Audicle environment. He is a founding developer and co-director of the Princeton Laptop Orchestra (PLOrk), and a co-creator of the TAPESTREA sound design environment. Ge composes and performs via various electro-acoustic and computer-mediated means.<br />
<br />
<br />
Composer and guitarist [http://ccrma.stanford.edu/~rob/ Robert Hamilton] (b.1973) is actively engaged in the composition of contemporary electroacoustic musics as well as the development of interactive musical systems for performance and composition. Mr. Hamilton holds degrees from Stanford University, Dartmouth College, and the Peabody Institute of The Johns Hopkins University with additional studies at Le Centre de Création Musicale de Iannis Xenakis (CCMIX) and L'Ecole Normale de Musique de Paris with the EAMA. His compositions and published writings have been presented at the International Computer Music Conference (ICMC 2007, 2006, 2005), newStage:CCRMA Festival, SEAMUS 2007 (Ames), NIME 2006 (Paris), the CCRMA Concert Series, Sound in Media Workshop (Copenhagen), the SPARK Festival, 3rd Practice Festival, ISMIR 2003, the Dartmouth Electric Rainbow Coalition Festival and the Smithsonian Institute. Mr. Hamilton is currently pursuing his Ph.D. in Computer-based Music Theory and Acoustics at Stanford University's CCRMA working with Chris Chafe. His research interests include novel platforms for electroacoustic composition and performance, the definition and implementation of flexible parameter-spaces for interactive musical systems, and systems for real-time musical data-exchange, translation and notation display.<br />
<br />
<br />
'''Juan-Pablo Caceres''' is a composer, performer and engineer born in Santiago, <br />
Chile. He is currently a PhD student in computer music at CCRMA in Stanford <br />
University (USA). His work includes instrumental and electronic pieces, as <br />
well as performance of avantgarde rock music, with a albums edited in [http://www.lizardrecords.it/yonhosago.html Europe] <br />
and [http://www.innova.mu/artist1.asp?skuID=256 America]. Juan-Pablo's interests include Internet music and performance (he is an active member of the <br />
[http://ccrma.stanford.edu/groups/soundwire/ SOUNDWire project]), <br />
virtual acoustic spaces, popular experimental music, boundary pushing <br />
computer music (in both directions).<br />
<br />
<br />
'''Adnan Marquez-Borbon''' is a Mexican saxophonist and composer active in Southern California and Baja California with numerous groups. His music focuses on improvisation and electro-acoustic sound manipulation. Influenced by jazz, classical music, free improvisation, electronica, and traditional musics, his improvisations and compositions synthesize these elements into a unique personal style. He has participated in numerous projects with members of the Trummerflora Collective, the Spectrum Saxophone Quartet, and is a founding member of the Mexican Improvisation Collective, Generación Espontánea.<br />
<br />
<br />
'''Diana Jean Siwiak''' is a professional flute player and flute instructor from Coral Springs in South Florida. She has performed with the University of Miami Wind Ensemble as a piccolo player and principal flute player, and Symphony Orchestra as principal flute on various performances, including two seasons of opera: Mozart's "The Magic Flute" and Gilbert & Sullivan's "Mikado". She was a twelve year veteran student of the recently deceased Christine Nield-Capote, former principal flute player of the Florida Philharmonic, Boca Raton Symphony and Florida Grand Opera. Along with her 16 years of musical training, Diana studied music engineering technology and computer science at the University of Miami. She graduated in 2005 with a triple major in Flute Performance, Music Engineering Technology and Computer Science, with Ken Pohlmann as her adviser. She has several years' experience running live sound amplification, live sound recording and studio recording, in both stereo and surround sound. She is an active member of the Audio Engineering Society, National Flute Association, Florida Flute Association, and American Radio Relay League (KE4QXL). Diana is currently a Master of Arts in Music, Science and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) program at Stanford University.<br />
<br />
[http://www.stanford.edu/~nbryan/ Nicholas J. Bryan] graduated with his B.M. and B.S. in 2007 from the University of Miami-FL with highest honors summa cum laude, general honors, and departmental honors in electrical engineering (adviser Ken Pohlmann). His research interests include all aspects of audio digital signal processing, spatial audio, machine learning, human and computer interaction for music, and collaborative electronic music performance and improvisation. Nick has performed via computers, clarinet, bass clarinet, and contra-bass clarinet in numerous concerts with the University of Miami-FL Electronic Music Ensemble and Frost Wind Ensemble including the world premier of Christopher Rouse's "Wolf Rounds" (Carnegie Hall, NY March 2007) as well as the East Coast Premier of David Maslanka's "Mass" (Gusman Concert Hall, FL February 2006). Currently, he is a Master's of Arts in Music, Science, and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University.<br />
<br />
[http://www.stanford.edu/~baeksan/ Baek San Chang], guitarist, pianist, and artist graduated with a B.S. in Electrical Engineering from the University of Florida with honors. He is currently a pursuing a M.A. in Music, Science, and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. Research interests include digital signal processing, human computer interaction, innovative midi controllers, granular synthesis, and live electro-acoustic music. Baek makes ambient electronic music in his spare time, playing shows whenever he can.<br />
<br />
[http://ccrma.stanford.edu/~hiroko/ Hiroko Terasawa], psychoacoustician, singer, and artist, is a Ph.D. candidate at Center for Computer Research in Music and Acoustics (CCRMA), Stanford University. She is currently working for her dissertation project on perceptual timbre space modeling. She earned B.E. and M.E. in Electronic Engineering from University of Electro-Communications, Tokyo, Japan, and M.A. in Music, Science and Technology at Stanford University, with research experiences in musical acoustics, psychoacoustics, signal processing, and sound synthesis in Japan and France; at Ecole Nationale Superieure des Telecommunications, Sony Corporation, NTT communication science laboratories, and IRCAM. Her research interests are centered around perception and cognition of contemporary art and music. Hiroko's installations, performance systems, and video works exhibit the complex nature of found matters by simple interactive approaches.<br />
<br />
[http://ccrma.stanford.edu/~lanfer/ Tania Lanfer] Tania Lanfer Marquez is a composer and pianist from Sao Paulo, Brazil. After finishing her undergraduate course at the University of Sao Paulo majoring in Piano Performance (2005), she lived for six months in Berlin, Germany, where she was a guest student in the Elektronische Studio at Technische Universität (2006). She is currently living at Stanford (California, USA), studying composition primarily with Erik Ulman.<br />
<br />
[http://ccrma.stanford.edu/~nando/ Fernando Lopez-Lezcano], composer, performer, lecturer and systems guru could never make up his mind as to what to study, so he studied both Electronic Engineering at the University of Buenos Aires and Music (piano) at the National Conservatory in Buenos Aires, Argentina (where he was born). He started working in electroacoustic music in the late seventies by building his own analog synthesizers and studio equipment. He is currently Lecturer and Systems Administrator of the computer resources at CCRMA, where he splits his time between the company of good friends, keeping computers and users at CCRMA more or less happy and enjoying the arts of composing music and writing software. His music has been released on CD's and played in the Americas, Europe and East Asia.<br />
<br />
'''Gina ( YIQING GU )''' is a professional flutist, pianist,composer and arranger. She is actively engaged in the contemporary electronic music composition and performance as well as orchestra based works. She is a sound designer of KONAMI Corporation, which is a leading developer and publisher of numerous popular and strong-selling video games. Video games she took part in producing such as the DDR series ( Dance Dance Revolution ), Beat Mania, Guitar Freaks & Drum Mania, Pop'n Music series are very popular among youngsters. She is currently pursuing a M.A in Music Science and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) and an active member of flute ensemble at Stanford University. Her interests include 20th century composition, live electronic music, virtual instrument and laptop orchestra.</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Soundwire-fall2007/Bios&diff=2845Soundwire-fall2007/Bios2007-10-17T00:21:04Z<p>Gina: </p>
<hr />
<div>[http://ccrma.stanford.edu/~cc/ Chris Chafe] is a composer/ cellist / music researcher with an interest in computer music composition and interactive performance. He has been a long-term denizen of the Center for Computer Research in Music and Acoustics, Stanford University where he directs the center and teaches computer music courses. His doctorate in music composition was completed at Stanford in 1983 with prior degrees in music from the University of California at San Diego and Antioch College. Two yearlong research periods were spent at IRCAM, and the Banff Center for the Arts developing methods for computer sound synthesis based on physical models of musical instrument mechanics. A current project, "SoundWIRE", explores musical collaboration and network evaluation using high-speed internets for high-quality sound.<br />
<br />
<br />
[http://ccrma.stanford.edu/~ge/ Ge Wang] received his B.S. in 2000 in Computer Science from Duke University, PhD in 2007 (hopefully!) in Computer Science (adviser Perry Cook) from Princeton University, and is currently an assistant professor in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. His research interests include real-time software systems for computer music, programming languages, music information retrieval, visualization, new performance ensembles (e.g., laptop orchestras) and paradigms (e.g., live coding), interfaces for human-computer interaction, and education at the intersection of computer science and computer music. Ge is the chief architect of the ChucK audio programming language and the Audicle environment. He is a founding developer and co-director of the Princeton Laptop Orchestra (PLOrk), and a co-creator of the TAPESTREA sound design environment. Ge composes and performs via various electro-acoustic and computer-mediated means.<br />
<br />
<br />
Composer and guitarist [http://ccrma.stanford.edu/~rob/ Robert Hamilton] (b.1973) is actively engaged in the composition of contemporary electroacoustic musics as well as the development of interactive musical systems for performance and composition. Mr. Hamilton holds degrees from Stanford University, Dartmouth College, and the Peabody Institute of The Johns Hopkins University with additional studies at Le Centre de Création Musicale de Iannis Xenakis (CCMIX) and L'Ecole Normale de Musique de Paris with the EAMA. His compositions and published writings have been presented at the International Computer Music Conference (ICMC 2007, 2006, 2005), newStage:CCRMA Festival, SEAMUS 2007 (Ames), NIME 2006 (Paris), the CCRMA Concert Series, Sound in Media Workshop (Copenhagen), the SPARK Festival, 3rd Practice Festival, ISMIR 2003, the Dartmouth Electric Rainbow Coalition Festival and the Smithsonian Institute. Mr. Hamilton is currently pursuing his Ph.D. in Computer-based Music Theory and Acoustics at Stanford University's CCRMA working with Chris Chafe. His research interests include novel platforms for electroacoustic composition and performance, the definition and implementation of flexible parameter-spaces for interactive musical systems, and systems for real-time musical data-exchange, translation and notation display.<br />
<br />
<br />
'''Juan-Pablo Caceres''' is a composer, performer and engineer born in Santiago, <br />
Chile. He is currently a PhD student in computer music at CCRMA in Stanford <br />
University (USA). His work includes instrumental and electronic pieces, as <br />
well as performance of avantgarde rock music, with a albums edited in [http://www.lizardrecords.it/yonhosago.html Europe] <br />
and [http://www.innova.mu/artist1.asp?skuID=256 America]. Juan-Pablo's interests include Internet music and performance (he is an active member of the <br />
[http://ccrma.stanford.edu/groups/soundwire/ SOUNDWire project]), <br />
virtual acoustic spaces, popular experimental music, boundary pushing <br />
computer music (in both directions).<br />
<br />
<br />
'''Adnan Marquez-Borbon''' is a Mexican saxophonist and composer active in Southern California and Baja California with numerous groups. His music focuses on improvisation and electro-acoustic sound manipulation. Influenced by jazz, classical music, free improvisation, electronica, and traditional musics, his improvisations and compositions synthesize these elements into a unique personal style. He has participated in numerous projects with members of the Trummerflora Collective, the Spectrum Saxophone Quartet, and is a founding member of the Mexican Improvisation Collective, Generación Espontánea.<br />
<br />
<br />
'''Diana Jean Siwiak''' is a professional flute player and flute instructor from Coral Springs in South Florida. She has performed with the University of Miami Wind Ensemble as a piccolo player and principal flute player, and Symphony Orchestra as principal flute on various performances, including two seasons of opera: Mozart's "The Magic Flute" and Gilbert & Sullivan's "Mikado". She was a twelve year veteran student of the recently deceased Christine Nield-Capote, former principal flute player of the Florida Philharmonic, Boca Raton Symphony and Florida Grand Opera. Along with her 16 years of musical training, Diana studied music engineering technology and computer science at the University of Miami. She graduated in 2005 with a triple major in Flute Performance, Music Engineering Technology and Computer Science, with Ken Pohlmann as her adviser. She has several years' experience running live sound amplification, live sound recording and studio recording, in both stereo and surround sound. She is an active member of the Audio Engineering Society, National Flute Association, Florida Flute Association, and American Radio Relay League (KE4QXL). Diana is currently a Master of Arts in Music, Science and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) program at Stanford University.<br />
<br />
[http://www.stanford.edu/~nbryan/ Nicholas J. Bryan] graduated with his B.M. and B.S. in 2007 from the University of Miami-FL with highest honors summa cum laude, general honors, and departmental honors in electrical engineering (adviser Ken Pohlmann). His research interests include all aspects of audio digital signal processing, spatial audio, machine learning, human and computer interaction for music, and collaborative electronic music performance and improvisation. Nick has performed via computers, clarinet, bass clarinet, and contra-bass clarinet in numerous concerts with the University of Miami-FL Electronic Music Ensemble and Frost Wind Ensemble including the world premier of Christopher Rouse's "Wolf Rounds" (Carnegie Hall, NY March 2007) as well as the East Coast Premier of David Maslanka's "Mass" (Gusman Concert Hall, FL February 2006). Currently, he is a Master's of Arts in Music, Science, and Technology student in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University.<br />
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[http://www.stanford.edu/~baeksan/ Baek San Chang], guitarist, pianist, and artist graduated with a B.S. in Electrical Engineering from the University of Florida with honors. He is currently a pursuing a M.A. in Music, Science, and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) at Stanford University. Research interests include digital signal processing, human computer interaction, innovative midi controllers, granular synthesis, and live electro-acoustic music. Baek makes ambient electronic music in his spare time, playing shows whenever he can.<br />
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[http://ccrma.stanford.edu/~hiroko/ Hiroko Terasawa], psychoacoustician, singer, and artist, is a Ph.D. candidate at Center for Computer Research in Music and Acoustics (CCRMA), Stanford University. She is currently working for her dissertation project on perceptual timbre space modeling. She earned B.E. and M.E. in Electronic Engineering from University of Electro-Communications, Tokyo, Japan, and M.A. in Music, Science and Technology at Stanford University, with research experiences in musical acoustics, psychoacoustics, signal processing, and sound synthesis in Japan and France; at Ecole Nationale Superieure des Telecommunications, Sony Corporation, NTT communication science laboratories, and IRCAM. Her research interests are centered around perception and cognition of contemporary art and music. Hiroko's installations, performance systems, and video works exhibit the complex nature of found matters by simple interactive approaches.<br />
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[http://ccrma.stanford.edu/~lanfer/ Tania Lanfer] Tania Lanfer Marquez is a composer and pianist from Sao Paulo, Brazil. After finishing her undergraduate course at the University of Sao Paulo majoring in Piano Performance (2005), she lived for six months in Berlin, Germany, where she was a guest student in the Elektronische Studio at Technische Universität (2006). She is currently living at Stanford (California, USA), studying composition primarily with Erik Ulman.<br />
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[http://ccrma.stanford.edu/~nando/ Fernando Lopez-Lezcano], composer, performer, lecturer and systems guru could never make up his mind as to what to study, so he studied both Electronic Engineering at the University of Buenos Aires and Music (piano) at the National Conservatory in Buenos Aires, Argentina (where he was born). He started working in electroacoustic music in the late seventies by building his own analog synthesizers and studio equipment. He is currently Lecturer and Systems Administrator of the computer resources at CCRMA, where he splits his time between the company of good friends, keeping computers and users at CCRMA more or less happy and enjoying the arts of composing music and writing software. His music has been released on CD's and played in the Americas, Europe and East Asia.<br />
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Gina ( YIQING GU ) is a professional flutist, pianist,composer and arranger. She is actively engaged in the contemporary electronic music composition and performance as well as orchestra based works. She is a sound designer of KONAMI Corporation, which is a leading developer and publisher of numerous popular and strong-selling video games. Video games she took part in producing such as the DDR series ( Dance Dance Revolution ), Beat Mania, Guitar Freaks & Drum Mania, Pop'n Music series are very popular among youngsters. She is currently pursuing a M.A in Music Science and Technology in the Center for Computer Research in Music and Acoustics (CCRMA) and an active member of flute ensemble at Stanford University. Her interests include 20th century composition, live electronic music, virtual instrument and laptop orchestra.</div>Ginahttps://ccrma.stanford.edu/mediawiki/index.php?title=Soundwire-fall2007/Equipment&diff=2624Soundwire-fall2007/Equipment2007-10-03T08:06:19Z<p>Gina: </p>
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<div>=== What each person is bringing, exactly ===<br />
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please indicate (as '''precisely''' as possible) what gear you'll be bring to class. Thanks!<br />
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* Chris C:<br />
* Ge: laptop (need AC) -> 1/4"<br />
* Kyle:<br />
* Nick:<br />
* Turner:<br />
* Hayden:<br />
* Cobi:<br />
* Gina: laptop, MOTU 828mkII,flute/alto flute(if wanted), Novation ReMOTE 25 SL MIDI Controller ( ordering...not available this week...)<br />
* Elise:<br />
* Diana: flute/piccolo, laptop (as needed), my voice<br />
* Baek:<br />
* Dennis:<br />
* Max:<br />
* Luke:<br />
* Rob: electric guitar -> 1/4 -> direct-box-eq -> 1/4<br />
* Juan-Pablo: Synth (NL3) 2-channels<br />
* Tania:<br />
* Hiroko:<br />
* Adnan:<br />
* Joel:<br />
* Chris W:<br />
* Jeff:<br />
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[[Category:Courses]]</div>Gina