Center for Computer Research in Music and Acoustics
Summer Workshops 2016 Announced!
Workshops offered this year include: Perceptual Audio Coding, SuperCollider, New Music Controllers, Audio Plug-Ins Designed with Faust, Abjad Workshop, The Composed Instrument, Stompbox Design, Mobile EEG for Auditory Research, Designing Musical Games, and Music Information Retrieval More info
Timothy McCormack - panic around death  for vocalizing performer, objects, electronics, light
Michelle Lou - HoneyDripper  for trombone, guitar pedals, transducers, metal, glass, plywood, and ultraviolet light
Note: The second piece on the program contains high levels of feedback. Earplugs will be provided or if preferred, please bring your own.
Sile O'Modhrain - Once more, with feeling: Revisiting the role of touch in performer-instrument interaction
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Michael Schutz - Dynamic sounds and perceptual processes: The surprising role of amplitude envelope in auditory perception
We perceive movie stars voices’ as originating on-screen, even though they actually project from off-screen speakers. Despite the conflicting spatial information, we experience unity as our perceptual system automatically binds related sights and sounds. My team researches the process by which information is integrated cross-modally, with a particular focus on the role of amplitude envelope – the “shape” of a sound over time. We have demonstrated that sounds with naturally decaying envelopes mimicking those produced by impact events integrate in ways at odds with previous findings and theories (Schutz, 2009). Despite the considerable body of research on audio-visual integration
Roger Linn presents the LinnStrument: a MIDI controller that senses three dimensions of touch for expressive musical performance
Electronic music is generally performed on a MIDI keyboard, which consists of little more than an array of on/off switches with velocity, plus a couple of knobs turned sideways for continuous control of pitch and modulation. While this works well for piano-type sounds, it offers poor control over the duration of the note compared to wind or bowed-string instruments. A new class of MIDI controllers called Polyphonic Multidimensional Controllers attempts to solve this problem by offering three dimensions of continuous control for each touch, polyphonically. Typically finger pressure controls note loudness, x-axis movements control note pitch and y-axis movements control note timbre.