Center for Computer Research in Music and Acoustics
Summer Workshops 2017 Announced!
This free event is open to anyone and is intended for people who wish to get a broad introduction to Faust. By the end of the day, attendees should know how to write simple Faust codes and convert them into various kind of objects: PD, SuperCollider, CSOUND and Max/MSP externals, iOS and Android apps, Standalone Applications, AU, LV2, VST and LASPA plug-ins, etc. We'll also demonstrate how to integrate the code generated by the Faust compiler to existing projects (e.g., JUCE-based plugin-ins, smartphone apps, etc.).
Abstract: Songwriting, the art of combining melodies and lyrics, poses new challenges to algorithmic composition. ALYSIA is a machine-learning system that learns the relationship between melodies and lyrics, and uses the resulting model to create new songs in the style of the corpus. While ALYSIA creates melodies for user-provided lyrics, another system, MABLE, creates computer generated lyrics that convey a coherent story. In addition to discussing both systems, an original song co-created by ALYSIA and music professor Joshua Palkki will be performed.
Joint work with David Loker, Chris Cassion, Rafael Perez y Perez, and Divya Singh.
CCRMA's Online Classes
Chris Chafe "ONLINE JAMMING AND CONCERT TECHNOLOGY"
Perry Cook and Julius Smith "PHYSICS-BASED SOUND SYNTHESIS FOR GAMES AND INTERACTIVE SYSTEMS"
Jay LeBoeuf "CAREERS IN MEDIA TECHNOLOGY"
Xavier Serra and Julius Smith "AUDIO SIGNAL PROCESSING FOR MUSIC APPLICATIONS"
Matt Wright (with David Zicarelli) "PROGRAMMING MAX: STRUCTURING INTERACTIVE SOFTWARE FOR DIGITAL ARTS"
Students have been working extremely hard this quarter and their projects are really impressive! Come check out their audio plug-ins, video games, art installations, smartphone apps, interactive music softwares, etc.!
There will be poster sessions, short talks, performances, demos, etc.
These presentations will feature works by:
Understanding salience is one aspect of understanding the perceptual loop. Sounds catch our attention, we attend to them, and we try not to be distracted. We live in a complicated world, with many sounds that we want to pay attention to, and even more sounds that we don’t. What causes some sounds to be salient, and to pop out from the background?
I will give an overview of current projects including: Women on the Water (An aural history project focused on the women who have lived on their boats at Pier 39 in San Francisco) Music Maker (an educational resource that uses 3D printing and instrument building to teach acoustics), Sonic Windows (An imersive sound environment that allows users to hear live stereo feeds of underwater sound at listening stations along waterfront areas).
Takako Fujioka: Musical structure and plasticity in brain
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