Center for Computer Research in Music and Acoustics
CCRMA Open House
Save the date!
On Friday, March 3, 2017, we invite anyone who is interested in seeing what we've be up to at CCRMA to come explore! From 10-5, the whole house will be open, with demonstrations, open classes, posters, music, and more in most nooks and crannies of the Knoll.
Then, at 5PM, join us for a beer, snacks, conversation, and music in our backyard.
Please join us! https://ccrma.stanford.edu/ccrma-open-house
Summer Workshops 2017 Announced!
Abstract: The NESS project (standing for Next Generation Sound Synthesis), funded through a Starting Grant from the European Research Council for five years beginning on January 1, 2012 is an exploratory project, concerned entirely with synthetic sound—and in particular, numerical simulation techniques for physical modelling sound synthesis in parallel hardware. It is a joint project between the Acoustics and Audio Group and the Edinburgh Parallel Computing Centre, both at the University of Edinburgh. The models developed in the course of the project span a large set of systems, including brass, cymbals and gongs, percussions, guitar/fretboard interaction, bowed strings and large 3D room acoustics simulations.
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Nielsen Consumer Neuroscience uses measures of neurophysiology to develop insights into consumer experience and behavior. This presentation will provide an overview of those measures, test-retest reliability, validation to in-market sales, and how Nielsen scales neuroscience globally for work with multinational companies. Research at Nielsen provides further evidence that music, in particular, significantly affects advertising performance by influencing emotional engagement and memory activation, and by triggering semantic associations. Case study examples will demonstrate these effects and how consumer neuroscience methods are applied in practice.
Students have been working extremely hard this quarter and their projects are really impressive! Come check out their audio plug-ins, video games, art installations, smartphone apps, interactive music softwares, etc.!
There will be poster sessions, short talks, performances, demos, etc.
These presentations will feature works by:
Understanding salience is one aspect of understanding the perceptual loop. Sounds catch our attention, we attend to them, and we try not to be distracted. We live in a complicated world, with many sounds that we want to pay attention to, and even more sounds that we don’t. What causes some sounds to be salient, and to pop out from the background?
Article about CCRMA and Andrew Nelson's book featured recently on MetroNews:
Stanford and the Computer Music Revolution
Interesting article about our own John Chowining on pricenomics.com. Enjoy!
Congratulations to Holly on her cover of this month's Wire! "Holly Herndon - the US sound artist and laptop auteur spreads the faith of the liberating potential of technology."
If you're a subscriber, read more here: http://www.thewire.co.uk/issues/374
Job Title: Audio Visual Engineer