Languages, frameworks, IDEs, code style all contribute to an aesthetic.
Whatever you do, do it with aesthetic.
The Warthog, Victoria Grace
Downloading on OSX and Windows is straightforward.
Linux requires compilation. See linux install guide
This worked for me on Ubuntu Linux.
# Clone master OpenFrameworks repo $ git clone https://github.com/openframeworks/openFrameworks.git $ cd openFrameworks # Get dependencies, codecs, and necessary libs $ cd scripts/linux/ubuntu $ sudo ./install_dependencies.sh $ sudo ./install_codecs.sh $ cd .. $ sudo ./download_libs.sh # Compile openFrameworks $ ./compileOF.sh # Now clone the ProjectGenerator repo $ cd ../../apps $ git clone https://github.com/openframeworks/projectGenerator.git # and go back to the linux scripts to build it $ cd ../scripts/linux/ $ ./compilePG.sh
Almost everything works out-of-the-box.
You need to make a small fix to the Project Generator
Locate your Project Generator app, right click, and click "Show Package Contents."
In Contents/Resources/app/ make a new folder ...
... called Frameworks
Then paste libfmodex.dylib into this directory, and you're done.
Like the Projucer for JUCE. Creates and modifies OF projects.
There are tons of examples in the OF/examples/* folders.
Great source of ideas and solutions. Build them and check them out!
$ cd $OPENFRAMEWORKS/addons/ $ git clone https://github.com/kylemcdonald/ofxFft.git # That's it!
Andrew Lee, Music 256a, Fall 2015
Jack Atherton, Fall 2015
NOTE: default camera is different! Coordinate origin is in top left, y points down.
How to map a 3D scene to your 2d screen.
Perspective vs. orthographic projection
See, e.g., ofCamera::setupPerspective()
See, e.g., ofCamera::enableOrtho()
expressiveness > realism
This alone isn't an instrument.
Create the minimum viable product.
(or whatever other form of version control).