Music 256a / CS 476a | fall 2015
Music, Computing, and Design I:
Artful Design for Computer Music

Ge Wang and Tim O'Brien(TA)

assignments | final projects | mailing list | MCD | the game

class: MW 3:30-5:20pm
location: CCRMA Classroom (the Knoll) +
prerequisite: prior programming experience
this course is required for: Music 256b: Virtual and Augmented Reality for Music

course summary:

Creative design of computer music software. Programming, audiovisual design, as well as software design for musical tools, instruments, toys, and games. Provides paradigms and strategies for designing and building music software, with emphases on interactive systems, aesthetics, and artful product design. Course work includes several programming assignments and a "design+implement" final project. Prerequisite: experience in C/C++ and/or Java. This course is required for Music 256b: Virtual and Augmented Reality for Music

256a topics include:

  • design principles and patterns for audio software
  • experiential design and aesthetics of audiovisual software
  • interactive system integration (audio, graphics, networking, etc.)
  • essential data structures and algorithms in audio programming
  • toy + game design for music; artful product design
  • building real-time software systems for computer music
  • (see fall-2014, fall-2013, fall-2011, fall-2010 and fall-2009 final projects!)