Music 256a / CS 476a | Final Projects
Music, Computing, and Design (Fall 2013)
Ge Wang
class homepage
last year: 2011 |
next year: 2014
projects:
- CollideFX
by Chet Gnegy
physics-based graphical effects processor/playground
- Swirl
by Tim O'Brien, Reza Payami and Haley Sayres
networked virtual world/canvas for musical exploration
- Chordrina
by Zhengshan Shi and Jianfeng Hu
an interactive app for chord learning
- Xenakis Synth
by Elliot Kermit-Canfield
Xenakis-inspired graphical composition scratchpad
- Sardines
by Hana Shin
an underwater sound explorer
- Muza
by David Grunzweig
an sound-enhanced interactive artificial intelligence
- Sound Painter
by Daniel Noe
sonic-infused paint brush
- Theremax
by Myles Borins
heard of a Theremin? well here is the Theramax!
- birdsong
by Holly Jachowski
voice-controlled interactive game
- BeatJ
by Catalin Voss
real-time beat discovery DJ instrument
- For The Birds
by Meredith Burkle
a chord progression game, involving birds on a wire
- Scattered
by Wendy Danqiu Nie
word to sound association explorer
- SongMonster
by Maisy Wieman
a musical toy for kids
real-time voice-to-instrument timbres translator
- Ear Master
by Sizi Chen
interactive ear training game
- M.N.P.L.
by Pablo Castellanos Macin
a music notation scripting tool
- Cadence
by Matt Alexander
a simon-says drumming game
- Death by Butterflies
by Adrian Sierra and Miles Johnson
a MIDI-based musical games
- Guitar Face
by Roshan Vidyashankar and Gina Collecchia
vision-tracked guitar face performance environment
- Blue Glass
by Azim Pradhan
glass walls that plays the blues
- Voice Darts
by Joel Chapman
voice-controlled dart game for ear training
- WaveDraw
by Woody Herman
interactive wavetable synthesizer/sequencer
- Squishy World
by Alice Fang
organic sonic explorations
- Helvetica and Nebulae
by Priya Shekar
a skybox granulator
- Underwater Jellyfish World
by Stephanie Zhan
an underwater music world
- lovestep
by Zachary Saraf and Raymond George Kennedy
a networked collaborative step squencer
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