#ifndef STK_DRUMMER_H #define STK_DRUMMER_H #include "Instrmnt.h" #include "FileWvIn.h" #include "OnePole.h" namespace stk { /***************************************************/ /*! \class Drummer \brief STK drum sample player class. This class implements a drum sampling synthesizer using WvIn objects and one-pole filters. The drum rawwave files are sampled at 22050 Hz, but will be appropriately interpolated for other sample rates. You can specify the maximum polyphony (maximum number of simultaneous voices) via a #define in the Drummer.h. by Perry R. Cook and Gary P. Scavone, 1995-2011. */ /***************************************************/ const int DRUM_NUMWAVES = 11; const int DRUM_POLYPHONY = 4; class Drummer : public Instrmnt { public: //! Class constructor. /*! An StkError will be thrown if the rawwave path is incorrectly set. */ Drummer( void ); //! Class destructor. ~Drummer( void ); //! Start a note with the given drum type and amplitude. /*! Use general MIDI drum instrument numbers, converted to frequency values as if MIDI note numbers, to select a particular instrument. An StkError will be thrown if the rawwave path is incorrectly set. */ void noteOn( StkFloat instrument, StkFloat amplitude ); //! Stop a note with the given amplitude (speed of decay). void noteOff( StkFloat amplitude ); //! Compute and return one output sample. StkFloat tick( unsigned int channel = 0 ); //! Fill a channel of the StkFrames object with computed outputs. /*! The \c channel argument must be less than the number of channels in the StkFrames argument (the first channel is specified by 0). However, range checking is only performed if _STK_DEBUG_ is defined during compilation, in which case an out-of-range value will trigger an StkError exception. */ StkFrames& tick( StkFrames& frames, unsigned int channel = 0 ); protected: FileWvIn waves_[DRUM_POLYPHONY]; OnePole filters_[DRUM_POLYPHONY]; std::vector soundOrder_; std::vector soundNumber_; int nSounding_; }; inline StkFloat Drummer :: tick( unsigned int ) { lastFrame_[0] = 0.0; if ( nSounding_ == 0 ) return lastFrame_[0]; for ( int i=0; i= 0 ) { if ( waves_[i].isFinished() ) { // Re-order the list. for ( int j=0; j soundOrder_[i] ) soundOrder_[j] -= 1; } soundOrder_[i] = -1; nSounding_--; } else lastFrame_[0] += filters_[i].tick( waves_[i].tick() ); } } return lastFrame_[0]; } inline StkFrames& Drummer :: tick( StkFrames& frames, unsigned int channel ) { unsigned int nChannels = lastFrame_.channels(); #if defined(_STK_DEBUG_) if ( channel > frames.channels() - nChannels ) { oStream_ << "Drummer::tick(): channel and StkFrames arguments are incompatible!"; handleError( StkError::FUNCTION_ARGUMENT ); } #endif StkFloat *samples = &frames[channel]; unsigned int j, hop = frames.channels() - nChannels; if ( nChannels == 1 ) { for ( unsigned int i=0; i