Lab (related to hw0).
Hit "start" to play the target and adjust the live code on this page to match.
(hint #1) Different types of oscillators and UGens are listed here.
////////////////////////////////////////////////////osc.freq( put_a_frequency_here ); // in hertz osc.gain( put_an_amplitude_here ); // between 0.0 and 1.0 put_duration_here::ms => now; // some number of milliseconds