This course will introduce concepts and apply tools from cognitive psychology to the composition of virtual audio and haptic environments. In particular, the salience of various auditory and haptic phenomena to the perception and performance of music will be examined.
Just as visual artists spend time learning perspective to provoke 3D effects, composers and virtual object designers must study the perceptual sciences to create virtual environments which are convincing upon hearing and touch. We will study relevant topics from acoustics, psychology, physics and physiology. We will apply these to the design and rendering of virtual objects not for the eye, but for the haptic and audio senses. Principles of speech, timbre, melody, pitch, texture, force, and motion perception will be addressed. Various audio and haptic effects and illusions will be demonstrated.
Morning lectures will cover these topics and also feature talks by eminent researchers and entrepreneurs working in the fields of psychoacoustics and haptics. Afternoon labs will provide practical experience in psychophysics experiment design and execution. In addition to sound synthesis tools, various haptic interfaces will by made available for experiment designs.
CCRMA Summer Workshops Department of Music Stanford University Stanford, CA 94305-8180, USA. Phone: (415)723-4971 FAX: (415)723-8468 E-mail: firstname.lastname@example.org
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