Introduction to Psychoacoustics and Psychophysics

With emphasis on the audio and haptic components of virtual reality design

CCRMA Summer Workshops 1995


  • Brent Gillespie, Dan Levitin, Sile O'Modhrain, Craig Sapp

    Guest Lecturers: (in order of appearance)

    More Guest Speakers:

    Course Schedule

    Course Summary

    This course will introduce concepts and apply tools from cognitive psychology to the composition of virtual audio and haptic environments. In particular, the salience of various auditory and haptic phenomena to the perception and performance of music will be examined.

    Just as visual artists spend time learning perspective to provoke 3D effects, composers and virtual object designers must study the perceptual sciences to create virtual environments which are convincing upon hearing and touch. We will study relevant topics from acoustics, psychology, physics and physiology. We will apply these to the design and rendering of virtual objects not for the eye, but for the haptic and audio senses. Principles of speech, timbre, melody, pitch, texture, force, and motion perception will be addressed. Various audio and haptic effects and illusions will be demonstrated.

    Morning lectures will cover these topics and also feature talks by eminent researchers and entrepreneurs working in the fields of psychoacoustics and haptics. Afternoon labs will provide practical experience in psychophysics experiment design and execution. In addition to sound synthesis tools, various haptic interfaces will by made available for experiment designs.

    Course Outline


    Tools available to participants

    Main References

    For applications contact:

           CCRMA Summer Workshops 
           Department of Music 
           Stanford University 
           Stanford, CA 94305-8180, USA. 
           FAX:   (415)723-8468

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