Salazar, S. and J. Armitage. 2018. “Re-engaging the Body and Gesture in Musical Live Coding.” In Proceedings of the New Interfaces for Musical Expression Conference. Blacksburg, VA.

Salazar, S., A. Piepenbrink, and S. Reid. 2018. “Developing a Performance Practice for Mobile Music Technology.” In Proceedings of the New Interfaces for Musical Expression Conference. Blacksburg, VA.

Villicaña-Shaw, N., A. Kapur, and S. Salazar. 2018. “Mechatronic Performance in Computer Music Compositions.” In Proceedings of the New Interfaces for Musical Expression Conference. Blacksburg, VA.

Salazar, S. 2017. “Searching for Gesture and Embodiment in Live Coding.” In Proceedings of the International Conference on Live Coding. Morelia, Mexico. (pdf | slides)

Hochenbaum, J., S. Salazar, and R. Sena. 2017. “Chuck Racks: Text-based Music Programming for the DAW.” In Proceedings of the International Computer Music Conference. Shanghai, China. (web | pdf | slides)

Villicaña-Shaw, N., S. Salazar, and A. Kapur. 2017. “The Machine Lab: A Modern Classroom to Teach Mechatronic Music.” In Proceedings of the International Computer Music Conference. Shanghai, China. (pdf)

Yepez, J. P., J. Hochenbaum, S. Salazar, A. Kapur. 2017. “Redesigning Music Education Through Laptop Ensembles.” In Proceedings of the International Computer Music Conference. Shanghai, China. (pdf)

Salazar, S. 2017. Sketching Sound: Gestural Interaction in Expressive Music Programming (doctoral dissertation). Stanford University, Stanford, CA. (web | defense)

Salazar, S., S. Reid, and D. McNamara. 2017. "The Fragment String." In Proceedings of the New Interfaces for Musical Expression Conference. Copenhagen, Denmark. (pdf | slides)

Salazar, S. and M. Cerqueira. 2017. "ChuckPad: Social Coding for Computer Music." In Proceedings of the New Interfaces for Musical Expression Conference. Copenhagen, Denmark. (pdf)

Wang, G., P. Cook, and S. Salazar. 2015. "ChucK: A Strongly Timed Computer Music Language." Computer Music Journal 39(4):10-29. (web)

Wang, G., S. Salazar, J. Oh, and R. Hamilton. 2015. "World Stage: Crowdsourcing Paradigm for Expressive Social Mobile Music." Journal of New Music Research. (pdf)

Kapur, A., P. Cook, S. Salazar, and G. Wang. 2015. Programming for Musicians and Digital Artists: Creating Music with ChucK. Shelter Island, NY: Manning Publications. (web)

Salazar, S. and G. Wang. 2014. "miniAudicle for iPad: Touchscreen-based music software programming." In Proceedings of the International Computer Music Conference. Athens, Greece. (pdf)

Salazar, S. and G. Wang. 2014. "Auraglyph: Handwriting Input for Computer-based Music Composition and Design." In Proceedings of the New Interfaces for Musical Expression Conference. London, UK. (pdf | web)

Cerqueira, M., S. Salazar, and G. Wang. 2013. "SoundCraft: Transducing StarCraft 2." In Proceedings of the New Interfaces for Musical Expression Conference. Daejeon, Korea. (pdf)

Berdahl, E., S. Salazar, and M. Borins. 2013. "Embedded Networking and Hardware-Accelerated Graphics with Satellite CCRMA." In Proceedings of the New Interfaces for Musical Expression Conference. Daejeon, Korea. (pdf)

Bortz, B., S. Salazar, J. Jaimovich, R. B. Knapp, and G. Wang. 2012. "ShEMP: A Mobile Framework for Shared Emotion, Music, and Physiology." ACM-ICMI SBM Workshop, Santa Monica, CA. (pdf)

Salazar, S. and G. Wang. 2012. "Chugens, Chubgraphs, ChuGins: 3 Tiers for Extending ChucK." In Proceedings of the International Computer Music Conference. Ljubljana, Slovenia. (pdf)

Wang, G, J. Oh, S. Salazar, and R. Hamilton. 2011. "World Stage: A Crowdsourcing Paradigm for Social / Mobile Music." In Proceedings of the International Computer Music Conference. Huddersfield, UK. (pdf)

Wang, G., G. Essl, J. Smith, S. Salazar, P. Cook, R. Hamilton, R. Fiebrink, J. Berger, D. Zhu, M. Ljungstrom, A. Berry, J. Wu, T. Kirk, E. Berger, J. Segal. 2009. "Smule = Sonic Media: An Intersection of the Mobile, Musical, and Social." In Proceedings of the International Computer Music Conference. Montreal. (pdf)

Salazar, S., G. Wang, and P. R. Cook. 2006. "miniAudicle and ChucK Shell: New Interfaces for ChucK Development and Performance." In Proceedings of the International Computer Music Conference. New Orleans, LA. (pdf)