Binaural4 Binaural; SndBuf snd0 => Binaural.input[0]; // connect a sndBuf to 1st speaker "/Users/yui410122/Documents/Stanford/Courses/Fundamental_of_Computer_Generated_Sound/ComputerGeneratedSound#HW5/guitar1mono.wav" => snd0.read; // load sound (modify path for your system) SndBuf snd1 => Binaural.input[1]; // connect a sndBuf to 1st speaker "/Users/yui410122/Documents/Stanford/Courses/Fundamental_of_Computer_Generated_Sound/ComputerGeneratedSound#HW5/guitar2mono.wav" => snd1.read; // load sound (modify path for your system) SndBuf snd2 => Binaural.input[2]; // connect a sndBuf to 1st speaker "/Users/yui410122/Documents/Stanford/Courses/Fundamental_of_Computer_Generated_Sound/ComputerGeneratedSound#HW5/rhythm1mono.wav" => snd2.read; // load sound (modify path for your system) SndBuf snd3 => Binaural.input[3]; // connect a sndBuf to 1st speaker "/Users/yui410122/Documents/Stanford/Courses/Fundamental_of_Computer_Generated_Sound/ComputerGeneratedSound#HW5/rhythm2mono.wav" => snd3.read; // load sound (modify path for your system) SndBuf snd4 => Binaural.input[0]; // connect a sndBuf to 1st speaker "/Users/yui410122/Documents/Stanford/Courses/Fundamental_of_Computer_Generated_Sound/ComputerGeneratedSound#HW5/scored#1mono.wav" => snd3.read; // load sound (modify path for your system) SndBuf snd5 => Binaural.input[1]; // connect a sndBuf to 1st speaker "/Users/yui410122/Documents/Stanford/Courses/Fundamental_of_Computer_Generated_Sound/ComputerGeneratedSound#HW5/scored#2mono.wav" => snd3.read; // load sound (modify path for your system) 1::day => now; // stall for 1 day