Final Project - Gyujin Oh

Apart from using the existing sound files, the most basic application of ChucK would be so-called "video game sounds." Those sounds are mostly generated by only basic wave oscillators (sine, triangular, square, saw, noise). Using the advatage of ChucK that it can synchronize time very well, I tried to make a complex, in particular rhythmically complex, 8-bit music tune. It starts with the main theme of the Zelda's Adventure, and adds complexity as the piece goes on. I tried to reduce "hard coding" as much as possible, so it would be easy to modify my code to generate other 8-bit music pieces.

Sound File

Sound File

Chuck Code

Chuck Code
StereoRecorder