RedPendulum an object that oscillates


Inherits from: RedObject


note that size is used as radius for this object.


instance methods:

addForceAngular2D(force)

push the pendulum with a scalar force.

pendulumOffset2D

return the current location (RedVector2D) of the pendulum relative to the whole object.

pendulumLoc2D

return the actual location (RedVector2D) of the pendulum.

addForceAngular1D(force)

pendulumOffset1D

pendulumLoc1D

addForceAngular3D(force)

pendulumOffset3D

pendulumLoc3D

instance variables:

<>theta

scalar in radians.

<>angularVel

scalar angular velocity.



a= RedWorld.new

b= RedPendulum(a).theta_(pi/2)


a.objects

b.dump


//see examples folder