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sndobj - Object-oriented audio processing library
The Sound Object Library is an object-oriented audio processing
library. It provides objects for synthesis and processing of sound
that can be used to build applications for computer-generated
music. The core code, including soundfile and text input/output, is
fully portable across Windows/UNIX/MacOS platforms.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
sndobj |
2.6.6.1 |
1.fc17.ccrma |
x86_64 |
1.16 MiB |
Wed May 30 21:09:34 2012 |
Changelog
- * Tue May 31 05:00:00 2011 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu> 2.6.6.1-1
- updated to 2.6.6.1 (2.6.3 does not build correctly under fc15)
- replace gcc patches with one patch with an include for the jack class
- add python-devel build dependency
- disable debuginfo packages (see above)
- * Tue Aug 11 05:00:00 2009 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu>
- added patch to build with gcc44 on fc11
- * Fri Jun 27 05:00:00 2008 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu>
- added patch to build with gcc4.3 on fc9