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supercollider - Object oriented programming environment for real-time audio and video processing
SuperCollider is an object oriented programming environment for
real-time audio and video processing. It is one of the finest and most
versatile environments for signal processing and especially for
creating music applications of all kinds, such as complete
compositions, interactive performances, installations etc.
Packages
Name |
Version |
Release |
Type |
Size |
Built |
supercollider |
3.4.5 |
1.fc15.ccrma |
i686 |
1.24 MiB |
Tue Jan 31 18:31:33 2012 |
supercollider |
3.4 |
2.fc15.ccrma |
i686 |
1.24 MiB |
Tue May 31 15:44:15 2011 |
Changelog
- * Tue Jan 31 04:00:00 2012 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu> 3.4.5-1
- update to 3.4.5
- * Sat Aug 27 05:00:00 2011 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu> 3.4.4-1
- new build, supercollider > 3.4 does not come with sc3-plugins
or swingosc anymore, add those two sources separately as well as
svn 2002 of the quark repository
- * Tue May 31 05:00:00 2011 Fernando Lopez-Lezcano <nando{%}ccrma{*}stanford{*}edu> 3.4-2
- added -fpermissive workaround for building on fc15/gcc4.6 (SC_Wii.cpp
fails to compile). This is of course not a proper fix.